Implement Overwatch 1 design philosophy

Make every class OP in their own way. Perhaps through PVP talents.
Post here how you would make your spec OP

overwatch 2 = bad btw

2 Likes

Demo Lock

  • More pets
  • Bigger pets
  • Faster pets
  • Stronger pets
1 Like

Monks:

  • Transcendence now targetable as a unit. 50% passive damage reduction. Immune to snares but not roots.
  • The monk can command the transcendence to move somewhere, slowly.
  • Ranged 3 second leg sweep, summoning my man Chi-ji to do it for me. Replaces Leg Sweep. Or maybe make this a pet ability for the Chi-ji we summon, that’d be extra funny.
  • Typhoon with Niuzao rushing forward.
  • Chill pills for Broxikar (this would be rough for them).

This spiderkiller is hitting hard ngl

How about a suplex as ww or a one punch AoE knock stun.

Warrior:
Unnerfed spell reflect
Bladestorm has no CD and does more damage
Hamstring at 200% effectiveness applied by all abilities
Instacast shattering throw
Aura buff, you run at 150% speed and are always immune to slows

Let demo locks do this mid arena:

2 Likes

This man gets it.

“from the top rope” if a warrior heroic leaps from a place higher on the y-axis than his target, a large 10yd diameter crater is formed inflicting aoe damage+stun to all those inside, and the John Cena music starts playing for everyone affected

Edit; I’d settle for a “Randy Orton out of no where!” as well

We sort of had that in Shadowlands where a ton of things had one shots and then Blizzard decided that they wanted a more damp meta. A good balance of both is prob best.

Demon Hunters become Illidan and Eye Beam does 100% HP max health damage.

Nah, make the transcendence spirit teleport to them, do a leg sweep, then teleport back to its original location.