well…Dflight S1 was 21 weeks and Dflight S3 was 22 weeks, S2 was 26 weeks. S4 was 19 weeks. SL4 was 16 weeks, SL3 was 21 weeks, SL2 was 32 weeks, SL1 was 33 weeks.
Now SL had obvious content droughts. It was one of the longest expansions in the game…
BFA S4 was a massive 42 weeks, but that was another content drought of a nearly 10.5 month patch. BFA3 was 27 Weeks, BFA2 was 21 weeks (getting back to normal), BFA 1 was 22 weeks long.
Average Dflight Season = 22 Weeks
Average Slands Season = 25.5 Weeks
Average BFA Season = 28 Weeks
The average for these is 25.16 Weeks for a season length, but it’s slightly disingenuous to consider it in the context of 3 expansions. BfA and Slands weren’t operated under their ‘new’ content cadence they guided Dflight with; and this was also among the slew of allegations + lawsuits, the Bobby Kotick drama and exit, the Alex Afrasiabi drama and exit, Chris Metzen coming back in, Microsoft Buyout, Steven Dansuer being fired, etc. It’s clear that all of these events impacted the WoW development cycle.
What we can observe from the “clean” Blizzard is that their goal is certainly 20-23 week seasons, with 24-27 week patches. As of Dragonflight.
Next week will probably be considered the final week which will give TWW S1 a length of 22 weeks which is within goal. So, not bad. I think what has people worn out with this patch is that there was the 3 days of early access + 2 weeks before Normal/Heroic Raid opened. It’s almost 3 weeks of playing the expansion with no content available unless you just really liked Delves (a lot of people did), but then further the only thing Mythic+ players had to do during this whole time period until the season started was Heroic Dungeons, and lemme tell you that was a slog. This was one of the most boring times I have ever played WoW.
So basically, although the TWW1 is within goal of their season cadence, there was 25 days of ‘nothing to do’ if you just wanted to play M+ … coming out of a Season 4 which many people just didn’t play. It felt pretty terrible to wait and wait for seemingly no reason.
So you had all this pre-season fatigue built up on top of the how there were some crazy class tuning passes done between TWW Launch and S1 that just. Sort of. Disenfranchised some folk because they wanted to play a certain class but it was nerfed to the ground, etc. On top of the issues people had with all the new 1-shot mechanics in early M+ weeks, Guile existing, etc. It was a very exhausting season.