Imo TWW Season 1 has gone on far too long

Hey all, I don’t want to sound like a complainer, but I came back to TWW after not playing since BFA P2, at first the expansions story, zones, dungeons, delves etc were all cool, I loved the raid.

  • But since early to mid-December as a casual player, I have completed pretty much everything, max out delves, done Zek’Vir ?? solo, got KSM I am aware of at 2500 you get some cosmetic stuff but eh, have AOTC, got all renown’s maxed (including mounts).

  • Now I know that there are Mythics raids etc but I do not plan to do any of that as it is just too time consuming, now I would have thought that with this world soul saga that the expansions are meant to be shorter to get the story done otherwise it will be so many yada yada years before it is done, am I right to confirm that they took out seasons to fit these full length seasons in?

  • If that is the case, why couldn’t we get shorter seasons and have more of em?

I am also not an alt person, I just run my sham and lock, unless I am farming cosmetics, I will log onto others but yeah.

But any way those are my thoughts, I did unsub for a month as I saw no point logging online.

Thoughts?

2 Likes

The average season duration over the last 3 expansions was 24-26 weeks. This is a very normal season length. I think this season feels longer because gearing was particularly easy.

Also a TON of people are alt people and are easily able to fill up the time. Some people will always burn through content as soon as its released and others never seem to have enough time. All Blizzard can do is aim for the middle and hope for the best. It’s in their best interest to aim a little long because it gives them more dev time.

2 Likes

I find it varies greatly by participation in content.

Pure-just delve gearers (but no achievements seekers) would be bored by week 2.

KSM’ers could be done by the first-second mythic week (for me day 8). KSH a bit longer based on skill (many waited till uncap crest).

Raiders would vary by level of content. Mythic prog is still happening for many (and some all benefit from the soon +20% increase).

Based on all this I usually take the point of sympathy to all. I think the season length is just about right and meets the promise of slightly faster release schedule.

My assumption is that if the expansions get shorter, they will simply remove the meme season 4 that has just served as filler at the end of recent expansions.

That costs more.

2 Likes

Why did you think that?

But yes, if you choose not to progress, you will run out of things to do faster.

2 Likes

They did mention something about 18 month expansions instead of the typical 24 so i assume just 3 seasons instead of 4, but remaining 6 month seasons

1 Like

Did they?

Only thing I ever remember them mentioning is basically saying they want everything settled by 2030.

I dont remember Blizzard actually giving any specific expansion time table

1 Like

I dont think they came out and fully decided that thats what they were going to do. It was just one of those things they mentioned.

They understood the exoansion lull and said they wanted to fix that by lowering expansions to 18 months or so. Came out with them mentioning the 3 xpac saga or about that time.

I just dont think they ever said expansions would be 18 months or gave that impression.

This overly specific topic is something I have looked into a lot, because it was previously a buzzwordy topic.

well…Dflight S1 was 21 weeks and Dflight S3 was 22 weeks, S2 was 26 weeks. S4 was 19 weeks. SL4 was 16 weeks, SL3 was 21 weeks, SL2 was 32 weeks, SL1 was 33 weeks.

Now SL had obvious content droughts. It was one of the longest expansions in the game…

BFA S4 was a massive 42 weeks, but that was another content drought of a nearly 10.5 month patch. BFA3 was 27 Weeks, BFA2 was 21 weeks (getting back to normal), BFA 1 was 22 weeks long.

Average Dflight Season = 22 Weeks
Average Slands Season = 25.5 Weeks
Average BFA Season = 28 Weeks

The average for these is 25.16 Weeks for a season length, but it’s slightly disingenuous to consider it in the context of 3 expansions. BfA and Slands weren’t operated under their ‘new’ content cadence they guided Dflight with; and this was also among the slew of allegations + lawsuits, the Bobby Kotick drama and exit, the Alex Afrasiabi drama and exit, Chris Metzen coming back in, Microsoft Buyout, Steven Dansuer being fired, etc. It’s clear that all of these events impacted the WoW development cycle.

What we can observe from the “clean” Blizzard is that their goal is certainly 20-23 week seasons, with 24-27 week patches. As of Dragonflight.

Next week will probably be considered the final week which will give TWW S1 a length of 22 weeks which is within goal. So, not bad. I think what has people worn out with this patch is that there was the 3 days of early access + 2 weeks before Normal/Heroic Raid opened. It’s almost 3 weeks of playing the expansion with no content available unless you just really liked Delves (a lot of people did), but then further the only thing Mythic+ players had to do during this whole time period until the season started was Heroic Dungeons, and lemme tell you that was a slog. This was one of the most boring times I have ever played WoW.

So basically, although the TWW1 is within goal of their season cadence, there was 25 days of ‘nothing to do’ if you just wanted to play M+ … coming out of a Season 4 which many people just didn’t play. It felt pretty terrible to wait and wait for seemingly no reason.

So you had all this pre-season fatigue built up on top of the how there were some crazy class tuning passes done between TWW Launch and S1 that just. Sort of. Disenfranchised some folk because they wanted to play a certain class but it was nerfed to the ground, etc. On top of the issues people had with all the new 1-shot mechanics in early M+ weeks, Guile existing, etc. It was a very exhausting season.

Think it was tied to Blizzcon. I never watch those though, but seems most people agree upon it though so im just taking that at face value

They said they wanted to develop the worldsoul expansions at a faster rate than one every two years. They didn’t give a specific rate they did want to hit, they didn’t say how it was going to affect seasons, they didn’t even say that they were definitely going to accomplish it. It’s just their aspiration. (And judging by the extremely scuffed War Within launch, not a very realistic one.)

Imo TWW Season 1 has gone on far too long

There was lots of other stuff. There was the 20th anniversary, the 30th anniversary, the .07 release and a Plunderstorm. In spite of this, Season 2 is in the PTR. If you really want to see it you can sign up for that.

As an altoholic, I had something to do every week. I know some people only play one or two characters though, so I can see why they run out of things to do mid-season.

For reference, DF Season 1 was also ~6 months.

Blizzard have seemingly changed their content strategy to have longer seasons but also beefier .5 and even .7 releases. When we had shorter seasons even as late as SL, that wasn’t the case.

Personally I haven’t even gone to Siren’s Isle. I don’t really see the point of Timeless Isle 8.0 in a .7 release where every piece of gear will be immediately invalidated when 11.1 launches.

I think we’ll also not get an 11.3 release this time around unless Midnight gets pushed back to Spring/Summer 2026.

I can’t help feeling the same way as OP even though I know this to be false by time. Seems like a combination of the highly repeatable scoring processes in seasonal events (m+ and delves and raids), and the natural desire for players to consume content as they can.

Maybe Blizzard can change things up a bit more, but there were loads of events this time.

I’m no mythic raider wiping for months on the hardest content. I wish Blizzard could better point out where the rest of us are not considering this enough — but people play how they want, not to the Blizzard calendar for everyone.