Imagine Solo Shuffle Mythic+ and Raids

Like how there is already a system for a solo shuffle mode in PvP:

With Mythic+ on solo shuffle, you solo queue and must first complete the lowest level mythic+ key to queue in solo shuffle for the next key level to the highest key rating you can by climbing the ladder.

With Raids on solo shuffle, you solo queue and first must complete a normal raid and down the first boss to solo queue for the next boss all the way up to mythic if you can do it by climbing the ladder.

By adding these solo queues, it would allow casuals and solo players to play end game PvE content without having to worry about scheduling raids due to real life conflicts or submitting and being declined by applications to premade’s with artificial gatekeeping systems like from raider io and mythic plus scores since they can build that by solo queuing for the lowest content all the way to the top. This would also prevent carry sellers/friends/guilds from cheating the systems by getting carried just like how solo shuffle in PvP currently works. If you don’t already solo shuffle PvP with these types of players, then this doesn’t impact your game whatsoever.

It would be optional just like solo shuffle PvP is currently. This is for those that don’t have friends, anti-social, or can’t make time commitments for raid schedules and the casual playerbase which is the majority players of WoW.

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imagine joining a m+ solo queue with no brez, lust, or with 3 ranged kicks lmao

what a disaster

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It would be optional just like solo shuffle PvP is currently. This is for those that don’t have friends, anti-social, or can’t make time commitments for raid schedules and the casual playerbase which is the majority players of WoW.

maybe try runescape?

There are no negatives to adding solo shuffle systems for PvE content like how it’s already done in PvP and it doesn’t impact your gameplay whatsoever since you would never play with these types of players to begin with. Instead of just trying to gatekeep the majority playerbase from trying end game, you can just move a long if you have no valuable input to add to the discussion instead of being a negative nancy.

I mean I’ll bite. Rating works in M+ differently than it does in pvp. and comp matters a ton in m+.

I just don’t understand logistically how it would work. That’s all.

Imagine Solo Shuffle Mythic+ and Raids

I’d really rather not, it sounds awful

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Since keystones are available for any player whenever they want, it is not possible for anyone to gatekeep anyone else out of keys. If you just shove buzz words into every single argument, they lose meaning.

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This sounds disastrous. This was definitely written by somebody who doesn’t raid or do M+.

Solo shuffle takes, what, 10 minutes to finish all the rounds? One key can take upwards of 45 minutes. One boss fight can take hours depending on how competent the group is. You’re telling me you want people to “climb a ladder” to get to the higher keys?

That’s what pugging is for.

Not really comparable. Boosting in PvP hurts others. Somebody has to lose in order for boosters to do their job. Nobody loses anything in PvE. I am by no means defending carries, but it’s just not comparable to PvP boosting, imo.

Bruh, pugs these days can have an s tier comp and still stuck beyond belief.

are you joking?!?

solo shuffle destroyed the 3v3 ladder

like comoletely decimated it