How many times have they said something would never happen, when later it became clear it was already in development?
Take everything they say with a grain of salt.
Do you think people will faction change just because they think it’s free stuff? People choose their factions for a reason. Only those who want to change faction anyway would do so if it was free. And anybody who wants it that bad has probably already paid to do it.
Blizzard goes back on a lot of things it says. For example, initially saying they wouldn’t open up essences to being account-wide.
I said there’s a “good chance”. Nobody knows for sure either way. But just because they’ve said something in the past means very little for the future development path (at least for the current Game Director).
If a guild had the idea to switch faction, think of the cost of moving 60 toons? If that were free? It’s a possibility. You need to move full guilds if you want to truly change the balance.
Hate to break it to you, but Shadowlands has been in development for years. No way they see a whine thread about Alliance not liking to raid and decide to scrap 15 years of tradition.
The players only play within the game as it has been delivered to us by devs.
Players did not create vulpera. Vulpera as a Horde playable race has exacerbated the balance issue, as many more Alliance have decided to play Vulpera than Horde switch to Mechagnome.
But I know you’re posting on a classic character, and in the classic forums we often see the fantasy rewriting of history that somehow the faction imbalance on classic PvP servers would have been prevented if only the exact number of Horde players needed to balance it out should instead have rolled Alliance, or that it could be fixed now by giving free faction transfers to everybody who has no reason to want to change factions.
Poor development planning on the part of the devs is not a “people problem”.
“If”. In isolation, maybe. That a huge speculation that enough guilds on every server would want to make that change to make a difference.
Blizzard needed to take into consideration that giving a highly appealing race to Horde while giving a less desirable one to Alliance would exacerbate faction imbalance issues. The fact that they did not suggests either incompetence or the intent to make the faction imbalance so bad that “hey guys, this faction imbalance caused itself, so now we need to implement [drastic solution]”.
And when you say “working as intended”, you are admitting that devs intended to make the faction imbalance worse. Not sure if that supports your premise.
My premise is that a certain type of person wants to be an elf, a top hat wearing werewolf, or a pink haired gnome. I’m generalizing, but for the most part these aren’t people who want to spend nights wiping for hours in a mythic raid and simming their gear to maximize their dps. The numbers prove this to be true (with exceptions of course).
They don’t PvP (Horde are too mean!). They don’t push M+ (Mechanics?!). They hate HV’s (Corruption is dumb!). They like to lfr, start alts, and farm mounts.
Dunno the mecagon racials were pretty amazing and guilds might also decide to abuse shadowmeld for a MDI cycle. If method had no fee to swap ALL of their people over, you might see them take that on for a round or two…
And even more so, other guilds trying to compete might also switch over. I think it’d be fun to move our guild over for a 3 to 6 month period… although it does raze the specter that if alliance never becomes dominant, we’d all be stuck in the crappy faction…
Everything in the quoted post is completely incorrect for incredibly obvious reasons.
Leaderboards ARE proof of horde dominance.
The alliance does NOT have plenty of people.
And the lack of alliance engagement and participation is 100% blizzard’s fault.
It is NOT my job to make an impassioned st crispin’s day speech in alliance trade chat and fix things. It is NOT my job to offer horde raiders a salary to raid alliance. It is NOT my job to fix problems introduced by the developers in a product I pay to play.
The only reason I’m horde is because my guild went horde. Otherwise I would be 100% alliance.
just make cities in non warmode sanctuaries where anyone can come and go and use all the NPCs.
It’s pretty easy to fix it’s only “broken” if you keep the current system and try to just force it like in your example which is just silly.
Also just changing the PvP system to be more of a crime flagging system, i.e. when you attack an NPC like the auctioneer you get flagged as a criminal where the guards/others can attack you, healing a criminal also gets you flagged as a criminal.
That really would address the problem. Like the person above you said. Cutting edge raiders don’t tend to care about being a mouse.
The people that are playing vulpera are not the people that alliance are lacking.
Give Kul tirans another option than being obese. They offer unique druid forms. More so with Ardenweald coming up. Huge incentive to make a wicker druid.
Open up more classes to other races. Personally I would’ve liked to try out a Lightforged draenei but they are so limited in classes.
Give Alliance a bit of story love. Same old repetitive Horde guilt is getting boring.
Anduin needs to stop being perfect.
It’s hard to fix mechagnomes… all I can think of maybe give them an option to give a bigger cyborg? I know they wouldn’t do it but still. Neat looking cyborgs might be more appealing? I don’t know what to say about that one…
I can think of a couple of other things, but I don’t think I should really type them. I feel like the things I mentioned would balance it out enough.
Again, if the only problem is Cutting Edge raiders (which is the only area where there is a faction imbalance), nothing you suggested will do anything to correct that.
I think Anduin needs to go completely insane from his N’Zoth tentacle visions while remaining in power. Alliance is a bit boring to me atm, this would spice things up!