The story line of Spires of Arak was one of the few highlights of WoD, for me. The journey of learning about the Talon King, Terokk; discovering the origins of the Arakkoa, and restoring the Talon King’s power within yourself in order to become his avatar of vengeance…
That was actually pretty awesome, not going to lie. Obviously the story of WoD is mostly forgettable (or outright terrible, as is the case with Yrel), but the Talon King and Kargath were two of the highlights during questing.
I think the best moment came near the end of the Spires quest chain, when you have the spirit of the Talon King fighting through you against Kargath Bladefist. You come to find out that the Talon King’s enormous strength and skill can easily wipe out the common Shattered Hand orcs…but then Kargath enters the fray.
There’s a great moment, a surprisingly effective reveal that the Talon King, even after all you’ve gone through to help him regain his strength, isn’t capable of defeating him; in fact, the Talon King says something to the effect of “Even in my prime, I might not have been able to defeat him.”
That’s unbelievable hype. That’s a rare example of post-WotLK buildup and character development done right in WoW. Not only do we understand how powerful Terokk is, but we learn what an unbelievable monster Kargath Bladefist is by that same effect.
We’re primed for a hell of a showdown with Kargath at a later date. I, for one, was pumped beyond belief to see the role he would play in the alternate timeline.
Then, Highmaul. Kargath is encountered in the first room and dies face-down, rear-end-up in the sand as the VERY FIRST BOSS of the VERY FIRST RAID in the expansion with no fanfare at all.
Who in the heck was responsible for that colossal blunder?