I'm still baffled that Warfronts aren't PvP

Why create two faction conflict areas (One being important to the character development of an Alliance leader/three races as a whole), and not make it available as a queued PvP instance as well?

For an entire expansion based on faction conflict, this one really went over your head, Blizz.

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they were made to sell warcraft reforged.

nothing more, nothing less.

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It could’ve been the Ashran/Wintergrasp/Tol Barad of this expansion. What a waste.

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It was a missed opportunity. I enjoy them in their current rendition but I think they would have benefited from a pvp variant.

alterac was pvp warfront, you want alterac?

If Alterac was actually balanced correctly, then sure. The special AV was fantastic at first.

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They could have made enjoyable PvPvE content they just didn’t want to put in the risk or effort.

I personally think it’s effort because if you look at it without the art teams amazing work it’s just NPCs moving around an intern could have done that. The game play is 90% waiting as well.

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They were story scenarios meant for everyone. A PvP version can’t be controlled for the outcome that’s intended.

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Wins shoulda been tallied and the winner overall of each Warfront should have been the canonical winner.

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Because then people would complain about not being able to get their free gear.

Imagine the QQ threads on the forums about that. There would be dozens every day.

It would be cool as hell with PVP, but Blizzard went the path of least resistance.

All the story is delivered like 5 seconds in the warfront

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PvP warfronts honestly sound like a boring alternative Alterac Valley if you ask me.

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It’s the scripted outcome that’s important for how they’re set up. You couldn’t force someone to lose in PvP and not see outrage. We’ve been down that road before.

They just weren’t developed in a way for PvP to be possible.

Personally, I really enjoyed them. It gave me a chance to go up against the opposite faction army and not have to deal with the PvP. I got to be a part of the war in the storyline.

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No one would force anyone to lose in pvp and it doesn’t need to be a forced outcome because it’s re-equable one of the biggest flaws in warfronts is that it has no replay ability and you can’t even make multiple rewards for it because it is actually insanely easy.

If you add pvp to it it’s actually in danger of being fun content, can you elaborate on how you think pvp is impossible on this platform?

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I don’t understand this argument.

Warfronts are that way sure, but that doesn’t mean that they had to be that way.

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Actually it does. Look at the way they’re set up. It’s all in stages. Gather resources, attack, win, have control over the area for a while. Back and forth between the two factions for balance, giving everyone a chance at it.

Entirely revamped, they would have just been new battlegrounds. And I’m speaking of their current setup. As I stated above, in their current iteration, they just aren’t viable for PvP and its unknown outcomes.

What people tend to forget is that faction war storyline =/= player versus player. One is story content, one is gameplay mechanics. That’s why PvP is separated. Attempting to integrate Warfronts, in their current iteration, isn’t possible. Making Warfronts PvP would just turn them into battlegrounds. Blizz wanted storyline content that fit into their faction war storyline.

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Well, it is a PVE game…

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What I don’t understand is why that matters. No one here is expecting the Warfronts to change. They’re just saying it’s a missed opportunity.

They could’ve had both. You can have story-based PVP and story-based PVE without taking away from either.

PvP has been less popular for years now, it started going down hill after WoD removed the easy to obtain gear. While I agree it would have made more sense for the WFs to be a different theme of Alterac Valley, they would be a ghost town once everyone ran their heroic quest.

The Warfront honestly doesnt tell you much, I didn’t know the Alliance “won” Darkshore or Arathi until it was said that they did. The Warfront Scenario did not in any way suggest this.

Warfronts 100% could have been a story element as well as a WPvP concept like Ashran/WG. Horde Winning could be more of us raiding the zones, and Alliance winning is more of a pushing back the menace deal, for story reasons (as that apparently what happened). Keep offense and defense, and throw in some NPC Voice Lines to illustrate whats happening.

Warfronts not being PvP will always be a major failure of BFA to me. Even if PvP is not that popular, arguably PvP was never the focal point anyway but I do not think a form of content less played doesnt deserve attention. That said, shoutout to the guys/gals on BG updates for Deepwind and Alterac. Good stuff.

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