I'm okay with sharding on launch

Whoever told you that was either making an assumption or repeating an assumption that someone had made.

Blizzard has not yet confirmed that sharding will be used. They have acknowledged that they are considering it, even though they admit that they know sharding is totally antithetical to a cohesive community and vanilla.

Blizzard has not yet defined any geographical or time limits for the use of sharding. They have been very careful with their choice of words to avoid doing so.

Go and watch that video and pay close attention to what is actually being said and the exact choice of words that is used.

Ion did not even say “starting zones” or “starting areas” in that video. he did mention Valley of Trials and Elwynn, but never even limited sharding to those areas and their equivalents.

Even the wording in that statement by Lore appears to have been very carefully chosen so as to set no limits, while giving the appearance they are doing so.

https://www.reddit.com/r/classicwow/comments/9tozw9/lore_we_do_believe_that_some_form_of_sharding_may/

Lore has confirmed realm sharding is in for the demo to help stability, however:

As you’ve noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.

Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when you’re helping them on a quest you’ve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.

We’re still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You won’t see phasing (which is tied to specific quests that don’t exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.

Notice that while Lore does say “(like they will be at the launch of Classic)”, he also specifically uses the word “especially” when he says “we do believe that some form of sharding may be helpful, especially in those early days.” If Blizzard was going to limit sharding to “those early days”, why would Lore have to use the word “especially”. After all, if sharding was not going to be used after “those early days”, there would be no need to state “especially in those early days”, would there?

What happens when there a hundreds of people in Silithus fighting over the same few mobs during the build up to the AQ gate opening while everyone is trying to gather everything they need (or are collecting for the one(s) their guild chose) to be the one to bang the gong.

What happens when the gates finally open and there are hundreds of people in that area trying to participate in the event?

What happens when Southshore and Tarren Mill have a hundred or more players engaged in a massive battle?

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Those are all questions we want answered because even most of us that see the logic in having it at launch don’t want it past that.

As a minimum, we’ll probably need sharding at launch, for a couple of weeks.

My experience when TBC was released was that I was number 1148 in the queue, and it took 90 minutes to get on my server. And since players will probably stay and play longer in Classic, your queue may move even slower.

So, keep complaining about sharding, but understand what you’re up against. And that doesn’t include waiting for things to respawn because so many players are on the same quest you are on. And gathering professions will have similar issues.

However, it all depends on the number of players on a server. If you’re on a low or medium population server, you may not see a queue/delay at all.

Most of us accept that 1 to 10 will probably be sharded for a week or two. If grudgingly.

Our goal is to ensure that is the only time sharding is seen in classic and never again.
I don’t care if it’s AQ LAUNCH. No sharding.

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In all honesty it will probably last longer than 1-2 weeks. I would say 4-6 weeks is more a healthy estimate. If they only shard the early zones it wont really matter that much if you start on day 1 because you’ll be leveled out of those zones.

Considering sharding is the easiest way out, we will probably see it because hey this is Blizzard.

However if you are okay with sharding you are pretty much anti-vanilla and anti-classic. Nobody forced you to wait for boxes and mobs, there are plenty of other places in the WOW to adventure.

However sharding ruins immersion and makes the game spoon fed easy. I gave up the battle though because blizzard is definitely going to do it.

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Yeah no. If we have sharding for a month to month and a half you’ll bleed so many subs it would be stupid.

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That is absurd. There will be people reaching L60 in a couple weeks. At most a couple of days is enough for population dispersal, with or without sharding.

Healthy for what? I get the feeling that pro shard people are just happily pushing more and more days with no reasoning given just to see how long it takes before someone calls out their trolling.

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I’m only pro shard for launch, realistically 4-6 weeks is not a long time given the longevity of things. You will have troves of people coming in beyond 1-2 weeks which is why I think it will be a longer window. Again, if they only do the lower zones it wont matter for those who have leveled past. Just because I dont agree with your viewpoints doesn’t make me a troll. Personally, I feel my viewpoint is more realistic expectation and the 1-2 weeks is more of a “well I want this so this is how it should be”. I do not want sharding after the initial time frame just like you but lets be honest 1-2 weeks is a pipedream.

EDIT: I also want to add that it took well over a month to get the initial server debacle settled from the actual launch back in 04.

Realistically 4 to 6 weeks is far to long. The longer sharding is in, the longer we wonder if it becomes permanent.

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Your opinion is that its too long, mine is that is pretty normal. We can agree to disagree here. I also don’t have a fear about everything related to this game. It must be difficult for you to leave your house everyday with all that “risk” lingering about.

No. I don’t fear everything. It’s pretty simple. Sharding does not belong in classic. The longer it’s in the more annoyed those who don’t want it in will become. Zones shouldn’t he jam packed even a week later let alone months therefore there is no reason to include it past the first 2 weeks.

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