Honestly, just save yourself the effort because I’m not going to bother reading it. This has gotten so off track it’s ridiculous.
The entire discussion started because you said this regarding glimmer:
You’ve now huddled back into defending those statements / your position on it by saying things along the lines of:
That HPS was in the >80% range for Mrasta, and most of the throughput came from HS & Beacon rather than glimmer sources which is to say that even with poor glimmer usage the build is effective at spot and priority healing in progression raid situations. End of discussion, there’s nothing else to say.
I mean… because of the stat squish we’re in the area where a 1000 hps difference can be the difference between 60% and 80% parse range. But the difference between 80% and 100% is typically much much larger.
Sorry Køzzie but you’re just a theoretician, your logos are average, and even if you’re right sometimes, it makes no sense to listen to you. Healing is about feeling, and if you say : HS on everything that doesn’t have Glimmer, then you never will be a great healer.
Sorry you don’t understand the basic concept of Math and numbers. Keep on “feeling” those healing feelings. Maybe one day you’ll be ballsy enough to post on your healing main.
My long time main is demerzel Drkathul EU, i start on offic in wotlk time with other char. I am an old veteran holy paladin from Europe, which does not have much time wow.
This is my biggest gripe, and imo the largest reason the class feels bad for me after playing it since BC. You felt it in other xpacs where gear was not giving you a high crit chance, aka timewalking cata dungeons. You feel useless because you have a crit chance of like 15% and if you dont shock crit your healing dumpsters and you cant catch up.
Whatever petition is out there to rework holy, I’m on board. I hateeeeee being in melee range for a fight when everyone in M+ is “LF ranged dps”.
And I don’t like doing a judgment + CS GCD dance during Avenging Wrath to AOE heal.
How about making crusader strike a medium ranged attack (or just giving us a new ability) so I don’t feel like dawn is complete garbage. Doesn’t help the “spread out” affixes though.
I’m a big fan of the melee healer. I wasn’t happy with Crusader Might getting indirectly nerfed by the increased Crusader Strike CD. Holy Shock lost a lot of it’s power between Legion and BFA so that particular build was pretty much out for competitive content. With Glimmer of Light it’s viable again and I’m loving it. I’m not necessarily happy with Glimmer of Light, though it does give us some really strong aoe which we we’re lacking, but the fact that it let me go back to the Crusader Might build made playing HPal enjoyable again.
In my opinion, if they are going to dub us as the “melee healer” then they should apply more healing effects to our attacks. Let CS heal the group when we attack and stuff like that. I don’t enjoy having to melee just so that I can cast a heal. If they would mash-up this glimmer thing with more passive healing from our attacks - leaving things like holy light and flash of light for “oh noes!” and make them cost more… Idk. I would just rather either be a caster or a melee striker - not try to manage both all at once.
It’s especially a terrible term, “Melee healing”. Considering that we have two abilities on a short CD that are used to “Melee” while still having to balance out healing, whereas every other healing class (Disc the exception) just gets to sit back and focus solely on healing.
“Melee healing” just means that if we don’t play the “up close and in the danger” style, we’re handicapping ourselves, yet if we’re up close and in the danger, we’re also handicapping ourselves.
I just wish they’d bring back Denounce…and give us a few more healing buttons. I liked our pre-Legion mastery more than I liked the Legion one if I’m being honest; I took BotLB so I could position myself where I wanted to be instead of in melee, and then they took out BotLB in BfA…
Any raid team worth a damn wont care about the healing meters.
Holy paladins have so many Oh crap buttons and potential raid saving CDs that raid teams almost need one.
I’m not the biggest fan of Glimmer but it’s different to the other specs and its quite a fresh breath for a spec that hasnt really changed since they got rid of Holy Power.
True, and having melee abilities that transfer healing, has to work off of a smart heal system. Otherwise you have two people below 50 percent. One is about to die, the other just hit 50 percent. It heals the wrong person, boom. Dead.
I was a bit concerned about how the whole melee healer thing would work out for me but it hasn’t being too big of a deal tbh (at least for BFD and Crucible). I see it as a bit of a trade off, I need to go in melee but I also get melee immunity (not being targeted by ranged-only mechanics).
Looking at the glimmer build, I kind of like the balance of really wanting to be in melee but at the same time you are still somewhat functional if you can’t. I wouldn’t like it going even more committed into melee healing simply because some fights have periods where you can’t stay in melee so I like that you are still capable of decent spot healing (Rastakan P2 for example).
Finally, I personally dislike smart healing (main reason why I dropped my Monk), so that’s another reason why I like how the glimmer build works over something like baking in smart heals into melee attacks.
Just my 2c on the discussion.
Edit: I guess having the “need to go into melee” part be more of an optional thing depending on your build would be fine too, probably better so not everyone feels forced to it.
In a similar sense I personally don’t mind the mastery but I can understand why it frustrates those who don’t enjoy being in melee. In fact without the current mastery I think it would be more of an optional thing or mostly just a DPS gain to be in melee (well not for GoL build but for the standard one).