There’s a thread on Reddit which links to a bunch of clips that make me wonder if the old world PvP battles will even be possible in Classic.
https://www.reddit.com/r/classicwow/comments/blcyn0/stress_testing_the_servers/
In this thread there are videos linked where the game is actually literally unplayable with 40 vs 40 combat. There was also a link to a private server doing PvP just fine with equal-ish numbers, but I won’t link it here since Blizzard probably wouldn’t want me to.
You can go to the Reddit thread to see them, but I’ll copy-paste two of 'em below if you don’t wanna go there. Some of the discussion revolves around people thinking Blizzard is skimping on servers due to sharding, but as we all know, we definitely don’t want sharding…at least beyond the starting week/zone.
So here are the videos of lag happening:
40v40 rogues in AV.
https://www.youtube.com/watch?v=wDXtut0fDmI
Asmongold raid on Orgrimmar (I don’t care if you don’t like him, this is just an example.)
https://youtu.be/rAlTrPySgtQ?t=632
Even if lag is understandable, the degree it’s shown in these clips worries me. If even retail can’t handle it, how will the ‘museum’ servers cope?
I don’t remember lag like this in Legion (last exp I played) but I also never did raids like this; closest I got was a world boss right after hitting 110, and even then the lag only paused me for…3-5~ seconds at a time (IIRC.)
As for vanilla/TBC lag, I’m pretty sure their servers were really old…and even then, I remember them working better, but my memory is hazy.
If a blue or a knowledgeable community member can allay my worries, I’d very much appreciate it.
Thanks.