I'm back after much needed changes

Looks like they made a lot of needed changes to Rogue, they are finally playable.

I cancelled my subscription in April, it was a nice break.

Welcome back as the wins and momentum for Rogues started back in January but started to manifest in May/June leading up to patch 12.1.

WoW team laid the ground work and planted the seeds for the better Rogue design back in MN beta. It has blossomed with the WoW team listening to feedback and improving Rogues in patch 12.1. Assassination energy feels better, Thistle Tea choice node, Sub Rogue has a re-worked Goremaw’s bite and Outlaw has capstones worthy of being capstones and more choices with more connected nodes.

:surfing_man: :surfing_woman:

To be fair, it’s not all peaches and cream: Entering stealth while shadow dance active out of combat

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I feel like we’re playing a different game. Rogue is in the time capsule of shame. We are not getting the reworks that we actually need to feel fluid. In fact, while brain dead, sub was easily the most fluid rogue has ever been, and we could barely keep that for a season before we got knee capped and they just had to crowbar in another cooldown that doesn’t line up precisely with everything else. We still suffer from wild amounts of jank, and I feel like it’s some sort of vendetta against rogues at this point where we are the dev’s pain puppets that they love to torture and ignore.

4 Likes