Referring to this:
Tier sets very rarely completely define a class (and the one most noteworthy exception to that rule has been a baseline part of Ret Paladins for every single expansion after Cataclysm) and they just make good-feeling classes feel better. You donât design an entire class around the existence of set bonuses; rather, you design set bonuses around the existence of an entire class.
Expansion-long borrowed power elements serve as a reason to water down the base classes themselves for the entire expansion. When you have stuff like the Heart of Azeroth, or Artifacts, or Covenant abilities that last the entire expansion the classes have to be designed as a baseline with these abilities in mind and 99% of the time feel like theyâre missing something until you have those abilities.
You know these are two completely different examples of âborrowed power.â
EDIT: Removed something that came off as needlessly condescending.
Weâre addicts that get our fix from epic loots.
TBH the dog looks like a cute little stinker about to have their nose booped in both photos, I see no difference.
Not true.
True.
True, but tier sets also fall into this category. Abilities are buffed and nerfed almost weekly once tier sets are added because of scaling the devs didnât foresee.
True.
Not true. You delivered.
I wish it was shared power for the whole xpacâŚ
The endless hamster wheel to get gear and than its obsolete in a few months (ha, well not in SL with this eternal patch going on but in the pastâŚ)
Over it.
I think itâs also something with how you acquire the stuff. You would do a very traditional WoW content for tier sets which is raiding. Whereas current borrowed power systems make you do a bunch of stuff that you need to go out of your way to do.
Not everyone likes raiding to be fair too, but there were also PvP set bonuses. Perhaps they can give tier sets for mythic+ as well. One could buy tier sets in Cata for valor, for example
Part of it probably has to do with tier sets tending toward actually modifying your playstyle, its not the duration that is exciting its the possibility of actual gameplay changesâŚalso its a reasonably big deal for people who care about mogs.
People donât know what makes them happy anymore. They keep hoping that the next change or update will fill the void in their hearts and end up complaining when it doesnât happen. Some players have been doing this for 10 years now, complaining about Blizzard while being subbed for every expansion.
This guy gets it.
Personally enjoy the tier sets mainly because itâs a one and done until the next difficulty level/patch.
Also when they implemented in the âgeneralâ token for the last raid boss you could choose your piece of tier gear. That was nice.
Liked the class trinkets from WoD as well.
Im pretty anti WQ and Azerite/Artifact Knowledge kind of pushed that. Also didnât enjoy islands much.
This extends way beyond WoW into life in general.