Can you at least give us an accurate way to monitor it? I almost missed an opportunity to complete an UBRS run for my alts attunement, even though my add on said I had 3 more runs to do within the 24 hours. Ignoring the fact that UBRS is technically a raid and shouldn’t even be apart of your incredibly stupid lockout. oh God this started something just ignore it point is let us track this stuff.
Would appreciate making the horrible change slightly more bearable, thanks.
This, I did almost miss out because the addon wasn’t entirely accurate, thankfully just before the last boss my alt was able to zone in, but it doesn’t change the fact an accurate way for tracking this lockout is needed.
A raid is distinctly different than a dungeon in the lockout duration.
Raids are given raid IDs and lockouts (weekly in the case of 40 mans). Dungeons are not.
A 10 man dungeon is still a dungeon, even if you can bring a raid group into it. For example, you can bring a raid group into Zul’Farak. Is that a raid, too?
These are well established terms in game design, specifically in MMOs.
Instances refer to areas separate from the rest of the world where your group is able to interact with the area privately, i.e. without interference from other groups.
Dungeons are, in generic fantasy terminology, an underground adventuring area, but in WoW, dungeons refer to dungeon instances, or instanced areas meant to be completed typically by groups of 5, but in some cases, groups of 10.
Dungeons are distinctly different than raids, the latter of which generate Raid IDs which lock players to that ID when a boss is defeated. This ID cannot be reset at will like it can be with dungeons, and instead is reset on a fixed timer independent of player action (every Tuesday in the case of most raids, and more frequently in the case of ZG and Onyxia).