Donât know about the story but gameplay wise, here are some things off the top of my head.
Well first, I would listen to player feedback during the beta and PTR, which is something Blizzard hasnât done.
Nightelves and Forsaken establish somewhere else in new capitals, not the ones from Kulâtiras or Dazarâalor and this before 8.1. Could see the cities work advance through patching.
I would add PVP vendors from the start because why break a working formula for 6-7 snowflakes that were unhappy and wanted a boring bar to fill up while doing nothing and getting gear thatâs a downgrade at the end of the week.
On that note, War Supply Crate would get a tweak allowing for the gear that you get in it to not end up being a sure bet for the Scrapomatic.
Of course, currencies would make a triumphant return, because yet again it worked fine and like many things, did not need change.
Tier sets would also be making a return, because why in Amanâthulâs name would you remove an iconic progression feature that made the game more enjoyable and changed dynamics in rotation? Oh thatâs right, because of Azerite gear!
NO MORE AZERITE GEAR.
Raid/Tier sets will look good and badass this time around, like theyâre supposed to, and the people in charge of designing them for BFA end up either in the Stockades serving for a lifetime or are sent to be impaled on the Spires of Orgrimmar listening to a toy train set forever on 7.1 DTS surround sound system.
Primary stats get back to being more important than secondaries. Because duh.
Zones would be bigger in sizes (horizontally), but wouldnât be the huge mess we have since a while with the exaggeration in maximizing space over verticality. Not every zone needs to be a vertical maze, lots of us actually like the flat designs of Mulgore for instance.
Also zones would be more of a single big continent, and less islandish.
Talents would be changeable on the go, as long as not in combat. Because why not really.
Glyphs making a return.
Skill trees making a return too, not sure if Iâd keep the current Talent system.
Gladiator Stance makes a return as well as many pruned abilities, auras, etc, that made the game more enjoyable when classes had more than 4 buttons to press, or at least had options in using different stuff.
More Allied Races present at the start of the expansion, less time gating to get them.
Doubling the bags slots. Mechagon and Nazjatar alone are a pain in the ash sorting out your bags with the amount of useless junk taking all the space. Weâre in 2019 Blizz, stop adding just 2 bags slots per new bags every expansion, it doesnât make a damn difference.
Portals that used to be at locations where we used to have portals are still there. i.e. Org and SW portals in Shrines in Pandaria will get their other buddies back around them.
Reputation Quartermasters for say Mechagon, Nazjatar and well, pretty much all zones wonât have you need to spend $50-$75 in tokens to earn the Rep Mount you should have gotten when earning Exalted on the get go. At least it wonât be frickinâ 420k gold.
A rework of the personal loot system in raids, if not a total wipe of it.
The removal of the LFR tool for raids as a whole, however dungeons would keep the feature.
Island Expeditions and Warfronts are scrapped from the game for good and the people in charge of designing them are sent for a one way ticket to the Scrapomatic.
No more advantages towards Reputations for the Alliance, well Humans as it is greatly unbalanced for something as important as it being linked to stuff like Pathfinder, Warmode, etc.
The punchcards may get Scrapped for some kind of currency. Or at least will sell for more than an insulting 12 gold.
The weekly Tortollan quest will always be for gear, no more useless ressources or gold that youâd gain without even thinking doing other quests anyway.
Bonus: Feralsâ âmeowsâ and Huntersâ pets annoying noises are muted when entering an Auction House.