If you could nerf one thing…

If you could nerf one thing about a class giving you trouble or a class that you play, what would it be?

Fury warrior’s CDR is my answer. It has enrage/recklessness way too often!

WW also needs some kind of defensive nerf. Not sure what, but I feel like it always has some kind of wall up.

Demo’s passive tankiness is too strong, but it’s feeling pretty weak for me rn overall. Maybe I’m just washed.

honestly would target a lot of stuff in the rogue/mage kit.

I can live with everything else…

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I’m not seeing a lot of RMP? Maybe I’ve just been dodging it. I know sub has wild burst, but that just got nerfed.

Im pretty sure sub got a buff today brother. Supatease has is on s tier. My assa however is hurting down 500 cr from last season

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The stacking multipliers for their burst got nerfed, but the sustain dam got a buff. I’m more scared of their burst windows that insta kill me.

Sp tankiness. Give it some mobility, but the class pressing W and running over everything that isn’t a fury war/ww is pretty nuts.

Nerf cyclone again! >:)

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If you insist. Also SP is wacky af rn. Won’t argue there.

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The way that they reshuffled multiplier talents vs base damage mods will probably leave burst the same or close to the same while bringing sustain up by a lot. 10% to secret tech and 25% to everything else, combined with five modifier talents cut in half.

ret sanc cooldown
unholy dk teammate ams
warrior tremor totem

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Don’t like that one bit.

nothin about the comp atm just some of the obnoxious stuff in their kit that sucks the enjoyment out of the game.

garrote silence 1 time and its fully DR

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Also gut BM. The fact that this 10% damage buff went through to PvP again solidifies they have no idea wtf they’re doing.

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What’s this in reference to? The pve tuning for the tier set change?

Yes. I’m seeing backpedaling BMs way above the rating they should be miss every kick, never land a trap, and still put out unhealable damage that you can’t kite/cc. It’s horrible for the game. They are possibly the most broken class rn tbh.

The tier nerf does very little in PvP, as tier is already halved.

As healer, remove DK double grip or the 40 yard range, cant have both.

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Tier is a really weird situation for bm in PvP right now because the auto fire barbed shot overrides current barbed at 50% value. Unless they have fixed it.

I am also at the point where I’d prefer that they just give bm the tank spec treatment and make it take a bunch of extra damage and do less damage in PvP. Remove the need to spend effort on it and devote that effort to making sure marks and survival are competitive, fun, and fair.

If they’re not gonna do that then they really ought to consider fundamentally reworking bm so that it’s a deeper spec with elements of counter play involved. Make it something that people can be proud of playing if it’s really what they like.

They could then do the same to other specs like frost dk, fury warrior, fire mage, and demo lock. Maybe even sub rogue. Put all of the unbalanceable specs in the same pin and let the PvP world forget about them so that it’s not a problem any more.

delete demon hunter

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The amount of Micro-CC (pseudo-interrupts and knocks) or NPCs/pets/minions/totems (results of Mythic+ design)

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enrage regen has no cdr