What would it be? Let your mind have fun, maybe you get all abilities from both classes, maybe only some, whatever.
I think I’d have to go with mage/rogue.
What would it be? Let your mind have fun, maybe you get all abilities from both classes, maybe only some, whatever.
I think I’d have to go with mage/rogue.
Hunter / Druid.
“Naturalist” Wanderer of the wilds, archery, pets, and healing.
paladin warlock.
become a dark knight lol.
Survival Hunter/Augmentation Evoker
Warrior/Shaman
Rogue/Hunter
Warlock + Death Knight = Necromancer
And if you do Warlock + Blood Death Knight, you get to be a Neck Romancer (AKA a vampire)
would you maintain the Dracthyr race? or go with something else?
Probably Druid/Shaman so I could have 1 tank, 2 ranged dps, 2 melee dps, 2 healers, and 2 armor types to transmog
Warrior and monk, just so I could be a martial artist and actually use weapons for more than a stat stick.
Brewmasters used to have an ox charge that was the bees knees. I miss that. Brewmaster talents with Odyn’s Fury would be my aesthetic til the end of WoW.
I would mix Hunter with Warlock, but I would trade out pets for like the ability to glide or something
I was just thinking about the same thing!
I have to say, Hunter/Druid does sound great. I’d love to hang out in cat form with my cat companion, stealthing around, getting into shenanigans.
Shaman and warlock
Witch Doctor class
Warrior and mage. I love a good battlemage.
Unholy DK and BM Hunter… Deathstalker. Soooooo many summons… + I can use a polearm now!
I’d get rid of Monks for sure and roll some of their design elements into other classes’ specs.
Prot Paladin + MM Hunter
Bubble sniping with holy arrows and ludicrous self-healing (and an optional annoyance pet to boot) would be hilarious.
I’d shoot shields.
Shaman and Monk
I’d get rid of the pets as a start, but keep the totems, I’m aware I’m in the minority that I like them.
Not sure what I’d do with the Elementalist and Wind Walker specs… perhaps a mobile ranged class? not a fan of either spec.
Restoration and Mist Weaver… just more healing…
Brewmaster/Enhancement - yes these are my favorite specs of the two classes…
Tanking spec, mobility and the use of the elements to reinforce the body. Generally weak ranged attacks more useful for grabbing initial threat and pulls with a mechanic for enhancing them into “powerful” ST and AoE attacks. Self-heal mechanics, uses totems and self-auras to endure damage. Melee attacks are mainly elemental damage with move set based more on brute force rather than flex and flow like the current monk. Instead of brews the character uses their spirit animal and the elements to enhance their body and to weaken their opponents.
Either Warrior + Shaman or Warrior + Monk.
Priest / Mage. Give me that Holy DPS caster class I’ve been wanting for so long.