I’ll start!! I absolutely loved the dps Gladiator “spec” that came in WoD for prot warriors. Sword and board hackin’ n slashin’ my way through mobs is what I love to do, and I never would have shelved my warrior if they had kept it.
Also,
Paladin Divine Intervention
Guild Mass Summon
Old Monk ring of peace (silence and disarm I think)
Monk immunity when stunned (so OP, so good)
Death Knight Multi-grip, I forgot what did that. (Not gorefiend’s grasp)
Some PVP Talent that used to be baseline like DK’s dark similibacon, Hunter’s explosive trap.
To be fair, I didn’t start up a DK until WoD! =P Buuuuuut I remember having guildies who would basically just facepull whatever they wanted in whichever spec, and it somehow worked out. They would also out dps everyone as well. I was a little jealous…maybe.
MoP was when I had the most alts, and I had a hpally/prot for funsies. Until I leveled a priest, that was my favorite way to heal!
This was an odd removal. I think it was during the time they were trying to change how many guild perks there were? People complained that it “forced” them to joins guilds. God forbid =P