If you could add one thing to ZM what would it be?

I’ll start. I would add world PvP stuff like Nazjatar had. That zone was so fun with wm on.

What about you?

Haven’t encountered an outhouse nor a poop quest there (yet)

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Oooo and an associated quest like western plague lands had? :joy:

Honestly, Anything. But one thing. Artifact fishing system like legion had.

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A plot.
<10 Characters have more substance than Zerith Mortis>

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Peanut butter massages between killings…it’s really the only way to go

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Archaeology

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ZM has already started to wear on me, and it has only been out a few days. These quests and rares feel so much more pointless than usual.

Can we get some actual fun stuff to farm? Some mounts (already got the fishing one), pets, anything? The gear here is awful, and I get you guys need to ‘keep casuals in their place’, but man… The lack of stuff to do is just silly.

So tired of timegates.

Oh well, time to log out and play GW2 for the expansion I guess anyway.

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I would add more to poco so it actually mattered. I spent a bunch on getting him cosmetic, only to find out most of it needed to be found. Why doesn’t Blizz go the extra mile? As far as cosmetics go, this is the skimpiest MMO I know of.

To add to the skimpiness of the cosmetics… He is just wearing a hat.

I went out of my way to get the Chef costume thinking he’d look like the best little cook in all the land.

Alas, he burnt my toast and fried my eggs too hard.

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Free flying.

Eh, it is about par for the course for “solo content”. But such would at least give solo players something to want to find out/where it goes.

That said, I’d just make sure everything ties together in the end, be it plot or just making sure the raid is the capstone of what we do, like Molten Front was for Firelands.

More flight paths. thats about it for me

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Increase anima rewards. There’s millions worth of stuff to buy and they handing it out 100 at a time…

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Kinda wish we could use archaeology to slowly learn the strange language used there.

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Supply drops would be nice!

I would remove the long series of dialogue detailing how bad the situation is. The retaliation coming from its inhabitants against our measures to help them is unnecessary.

I would rework the characters to be more aggressive, and not passive and always in a state of constant panic. Courage looks more attractive than cowardice.

I know what I wouldn’t add (AFAICT it doesn’t seem to have it…yet): that annoying gogogo mentality.

Cats. More cats.