Not even close?
https://www.icy-veins.com/forums/topic/49862-wow-demographics-for-class-race-and-faction-infographic/
So what you mean that 70% was not a large enough number to encompass just how many Blood Elves there were, haha.
Not even close?
https://www.icy-veins.com/forums/topic/49862-wow-demographics-for-class-race-and-faction-infographic/
So what you mean that 70% was not a large enough number to encompass just how many Blood Elves there were, haha.
I said ârepresentativeâ data - as in data taken from an API that captured the majority of the actual character base, not a sample of 300K characters taken other players running survey mods.
https://en.wikipedia.org/wiki/Sampling_(statistics)
Just because you donât understand how statistics works mechanically doesnât mean that random sampling is not valid. Youâre just wrong.
It will probably work out fine for people who do PUG mythic+ content but it will be a little more difficult for raiders. Hell not being able to trade simple things like flasks, food or other consumables with cross realm players of the same faction is annoying enough. I canât wait to see what restrictions will be in place for cross faction.
huh? How does opt in have anything to do with 10-59 dungeons? 2 vastly different points.
Yes, and I did read the post. This is how I know it. Which you CLEARLY did not read.
So, take a second. Read the my original post again. Read bluepost again. And come back.
Love the irony of this situation.
Yeah cause having to ride elevators was so easy for alliance back in the day.
Just because you donât understand how statistics works mechanically doesnât mean that random sampling is not valid. Youâre just wrong
I understand statistics well enough to employ statistical analyses in my employment, and to know that what Warcraft Realms provides is not a formal sample. Its sample is a small, purely random part of a whole.
As the actual author of these infographics correctly states, his data is a ârandom subsection of the player population.â
Actual data for the top 5 races at max level from 2020.
Alliance | Percent | Horde | Percent |
---|---|---|---|
Human | 28.5 | Blood Elf | 36.7 |
Night Elf | 26.9 | Orc | 14.4 |
Draenei | 8.8 | Troll | 10.3 |
Void Elf | 7.5 | Tauren | 9.8 |
Dwarf | 6.3 | Undead | 9.7 |
78.0 | 80.9 |
Yes, including lower-level characters changed the results, but only marginally. No, it is not remotely possible for BE to have risen from their norm of somwhere in the low-to-mid 30% range to 70% in two years.
First good news Iâve seen in a while. I may roll an alliance character in the near future because of this.
Just posting my reply from Blizzards thread.
You said you werenât sure why they didnât include something, so I gave you the reason. No random group finder groups will be cross faction to keep the opt in nature of the system.
Thereâs still major issues though. For example Alliance have 0 presence on my server. And I donât really want to wipe my gold for some characters.
Unless you are on a RP server, that shouldnât matter, as you can join premade groups across the region. So if you, say, made an Alliance toon there you could do group content anywhere. And you could always start a toon on a decently high pop Alliance server and build up your gold and stuff in the months that it will take to get to the patch; not like thereâs a huge amount of stuff to do right now, until 9.2 launches. Nowadays its fairly easy to make gold, even from scratch.