If we could just get 1 PvP server

The server will die because the stupid will do things like camp and drive those that otherwise don’t mind PvP away or on to the dominant faction, thus killing the server.

They never said they did not like PvP or anything of that sort, they just did mot like the common MO for world PvP, this is the reason we hve been telling you, ndo others, the server would be dead.

To put it another way:
If you want a PvP server so you can relive activities like SS Vs. TM or organize PvP events, fine, you should get a server that allows that, same for if you would have at least the basic curtesy to not be a jerk and do things like camp or run when it looks like you will lose.
If, on the other hand, you want a server to be a jerk to others on, and call those complaining about getting camped weak, then all you deserve is your character(s) to be dleted after losing a PvP match to the ones you call “care bears”. Keep in mind, most of those with history on PvP servers think the real weak ones were not those that complained about being camped but the ones that did so, as we saw most of them chicken out when a challenge appeared.

Buch, from your responses to some, I feel you might be more in the first group, but keep in mind it is the second that killed your PvP server and keep warmode empty, so what would you recommend or suggest to protect players from the more extreme jerk behaviors and enable a PvP server to grow? Not talking about pemnalties for behaviors or anything here, just say like no res sickness if rezed at a GY or a period after rezzing (not longer then 1 min, but really just thinking long enough to hearth out/away from a camper) that one could not be attacked by PvP.