I’m no Nostradamus, but what I foresee, should Blizzard relent and give them what they’re asking for, is them all complaining that Blizzard somehow sabotaged them and ‘monkey-pawed’ their request.
Their PvP server will fail and they will put all the blame at Blizzard’s feet, as is their custom.
Sharding existed but for the same player types on that server. Warmode adds an additional layer of sharding.
Don’t ask for citations unless you want to provide your own. That aside it’s literally how it would function if everyone eas on the same server type.
As for yout comment about mop players rejoining the retail pool, you A) have no idea what people will choose to do, B) still segregates the players until then and C) yes, classic is a separate game, splitting the base.
You mean measures that were put in because PvPinheads cold not control themselves and did things that, while allowed by Blizzard, also painted the PvP crowed, or at least the WORLD PVP crowd as idiots that could not get it through their heads that people don’t stick around if they are not having fun. What is fun about being camped endlessly? more so when it is a higher level person doing it?
Even THIS thread shows that some still have not gotten the memo, likely because they want to have their fun and don’t care that their fun can ruin the fun others are having.
If you were one of those on a PvP server that had at least some form of, shall we say “rules” or “ethics”, like you did not camp or intentionally go after those vastly under your level. Sorry you got caught in this.
If you were one that camped and such, well, you made your bed and your complaints just come across as “no one wants to play with me and I don’t understand why when I was following the rules of the server”.
You keep saying this over and over but there are a lot of people in here telling you it’s not and giving real reasons too. You clearly don’t want to see any side of it but your own. And refuse to acknowledge any views but your own
PvP servers did not foster the very best in community vibe. Did anyone seriously like it after a couple of years?
In any event PvP servers turned into “here is where we don’t PvP because it’s impossible to level/quest otherwise” and then when people don’t honor that anyway, all of one faction disappears and then “where” becomes the whole map.
Tried leveling alliance alt in DF, constant gank 3 vs 1 from maxxed cahracters against level 67 - 69,
is that “world PVP” which you talking about?
Your PVP server will die after 2 weeks, so no reason to create it in the first place.
FLYING & SKYRIDING were disabled until max level and/or for a patch or two. I miss fighting people in the world. Now all I see are specs blurring across the sky
The server will die because the stupid will do things like camp and drive those that otherwise don’t mind PvP away or on to the dominant faction, thus killing the server.
They never said they did not like PvP or anything of that sort, they just did mot like the common MO for world PvP, this is the reason we hve been telling you, ndo others, the server would be dead.
To put it another way:
If you want a PvP server so you can relive activities like SS Vs. TM or organize PvP events, fine, you should get a server that allows that, same for if you would have at least the basic curtesy to not be a jerk and do things like camp or run when it looks like you will lose.
If, on the other hand, you want a server to be a jerk to others on, and call those complaining about getting camped weak, then all you deserve is your character(s) to be dleted after losing a PvP match to the ones you call “care bears”. Keep in mind, most of those with history on PvP servers think the real weak ones were not those that complained about being camped but the ones that did so, as we saw most of them chicken out when a challenge appeared.
Buch, from your responses to some, I feel you might be more in the first group, but keep in mind it is the second that killed your PvP server and keep warmode empty, so what would you recommend or suggest to protect players from the more extreme jerk behaviors and enable a PvP server to grow? Not talking about pemnalties for behaviors or anything here, just say like no res sickness if rezed at a GY or a period after rezzing (not longer then 1 min, but really just thinking long enough to hearth out/away from a camper) that one could not be attacked by PvP.
Tbh for all the “glory” people miss about pvp servers I think it needs a bit more to it than just a few perma pvp servers.
For one I’d love if there was a retail hardcore server that had 1 life/week. Implement warmode on such servers by disallowing you to turn it off, you can turn it on in major cities but once you do you’re stuck in warmode until the tuesday maintenance which resets everyone to wm off.
Disable all q’d content including bgs and arena (see my final point as to how you would earn conquest gear), make it a testing ground for single server communities, worst case is the server dies, but given how popular plunderstorm and timerunning is/are I think a 1 life/week side character would be popular to a lot of people in their downtime, while also slowing down the pursuit of content so that people are a bit more calm and collected when they pursue world pvp.
Aside from that I think a simple bandaid for world pvp would be to implement pvp zones again. Why can’t WG Tol Barad and Bfa invasions scale to max level and offer conquest daily rewards. Nobody cares if you get your conquest from spamming bgs or running blitz/solo shuffle, why should it detract from the experience if you decide to go and do daily quests. Seems like a total waste given they have valid scaling tech and they refuse to implement it in already created content.
Nope. Players that want a PVP server understand how it works. We aren’t theorizing something that’s never existed before. We know for a fact it’s better than warmode and we prefer it. People like you won’t be around and that’s fine, we don’t need you.
Oh, I know how it works, what you and others are doing is saying that things like camping are part abd parcil of PvP servers.
“people like me”? Oh, you are really unable to think. Ones like me are ones that rolled on PvP servers expecting to get killed by other players, expecting to have to throw down with other players, etc. What we did not expect is to be camped to no end, to be unable even to escape without logging off, etc.
We rolled on PvP server full well knowing the rules, but we kept running into the idiots like YOU that seem to think “it is not against the rules so I must do it”. Camping is not agsaint the rules of the servers, never have been and never will be, but at the same time it is a tactic that ticks the ones it is done to off because being camped is, guess what, NOT FUN.
For ones like you, it is likely better because you can be jerks to other players while hiding behind “PvP” rules.
To put it another way, there are at least 2 different approaches to PvP servers:
mine, PvP servers add a layer of danger as you can be attacked by other players at any point in time and sometimes world PvP events happened, adding another layer of fun for those involved.
yous: PvP servers are servers where I can be a jerk to others and get away with it, I can do whatever I want to other players, and not take the fact there are human on the other end into account.
Ones with my approach could be needed to keep the server active and worthwhile for Blizzard to keep it up, ones with yours could easily drive the server you are asking for to the point where you are the only kind left on it, maybe that is enough to keep it worthwhile, maybe not but I recall a lot of complaints from ones with your view being about lack of targets after you drove them off.
You fail to see that BOTH are 100% acceptable to those of us that want a PvP server. We understand whiners like you can’t handle #2, which is why we are good with just 1 PVP server, it’s all we need. The rest of you can keep Warmode and hug it out on all the other servers.
and it is thing like this that just prove ones like you don’t DESERVE a server of your own. If both are acceptable to you , how much of player base do you think will really want to play on the kind of server you are asking for? how long till it is just the #2s that are left as even if both are acceptable, they go too far?