High Rep arguments aren’t good for warr. Most played class in the game, easy to pickup and alt
In the same way that low rep numbers on sub or feral doesn’t mean those specs are bad
I just came back to the game and everything feels fantastically balanced. Nothing feels brokenly oppressive or unbeatable. Warr just like all other melee has stuff it’s strong into and stuff it’s miserable into,
It falls off for lower skilled players. It has a low skill floor but the skill ceiling is actually kinda high, but most lower skilled players with fall off with it as they get higher and the really good players do just fine.
i can tell you for a fact arms warrior isnt overtuned at all. after the nerfs to execute and wrecking throw id say warrior is prolly the most balanced its ever been. fury on the other hand got gutted and is unplayable at least in high end shuffle it just doesnt do enough pressure anymore without MS and execute
What arms needs is a 75% reduction to all abilities, and rend and deep wounds to be buffed to do about 400k every second each, then they can join ret as a melee aff lock without the burden of needing high uptime to do damage. They connect, you die to dots for the next 25 seconds or until they apply them again
with how little uptime arms has most of the time, i would love our bleeds getting omega buffed! i memeber back in BFA my deep wounds would just crank so hard
dont matter. some classes can just kite you indefinitely dont matter how many gap closers you have or root breaks you have thats when you just go healer all game and it pisses everyone off