Like the title says.
Well, I donāt know. It really depends. Work can be very satisfying.
There is a certain enjoyment to be had from being good at work.
I think you should be more specific.
Havenāt felt work from a game. Been fun. Its like fun work. Improving my char as I farm BIS stuff as it drops. When it drops it feels so good
so far gotten quite few pieces today 
Absolutely agree, reason i quit in retail years ago. Grinding for rep, grinding for gear.
The only thing I consider work is my hour a day or so farming/fishing for gold, and I enjoy fishing. But if I get a message asking me to go heal some dungeon⦠Sorry fishies! Boss let me go home early!
And the only reason Iām still fishing for gold is that I HAD enough gold for my mount at 28, and thought to myself āMaybe I should take up enchanting!ā Which is a bit of a money pit and somewhat work, but Iām making it a win/win. I offer free chants when Iām asked to heal dungeons to skill up and the group usually lets me have whatever drops they donāt need for mats.
Grinding to 60 is work. Then everyone should have stopped playing.
But if you love your job, then itās okay.
something need doing?
werk werk werk
Raiding feels like work, donāt raid then you be fine.
Stopping playing can mean many things.
Taking a break from what seems to be āworkā is ideal. Or even taking a few hours away doing something else.
What about if you play at work?
Well for me itās felt like a second job since the first week it came out. Without features like dungeon finder doing even the most simple things is a job in itself. And the #nochanges cringe posters here aināt helping any. Once we get burning crusade and wraith more people who have a life/full time job, ( Real full time jobs not bankers hours) will be able to achieve more in the game.
outside of logging on to raid and farm consumables for raid Iāve started to cut back and focus on IRL stuff.
I have my mount, enough gold to last and consumes and Iām only missing 2 bits of BiS that are a real PITA to farm.
There are many things that take a concerted effort to keep at it in the face of a variety of obstacles. In this way, itās work but itās fun, for the most part.
The part that isnāt fun, and Iāve notice an increase in this as the layers combined,ā¦-is that there has been an influx of the opposing faction. Since they are often moving in groups, they outnumber the random questers and have become significantly more hostile. Red is dead, I get it and itās often my policy too, but boy has it ever hampered progress. Leveling 57+ has been an exercise in endurance.
Also, several of the quests at these levels have a limited number of needed mobs or scarce drops. I LOVE grinding but when I canāt even find a mob to kill, thatās not grinding, itās a tag race against other players and that is not fun. Not for me.
Grouping helps if itās kill mob quests but when itās for quest item drops, understandably, few people will group for it.
So, work? Yeah, but mostly fun and the parts that arenāt are, at least for now, worth the aggravation compared to the overall joy I get from playing.
I used to farm Ghost Iron Ore in Pandaria for 8-12 hours a day 3 days a week for a guy that I would COD it to. It was work but I made SOOOO much gold lol
A better statement of the principle is:
If you donāt enjoy playing, donāt play.
That can be for a few hours, a few days, what have you.
Many people donāt grasp this simple principle, which is why they keep looking for shortcuts that mean they donāt have to play the game as much. 
This is like saying that if anything feels challenging you should just quit. Farming for a baron mount or some other rare item might feel like work, but finally achieving that goal feels very rewarding.
labor is ubiquitous in games. Once you remove the labor, like walking simulators do, people cry that they arenāt games. Games are almost entirely labor.
Thatās essentially the whole thesis of that āDonāt Play the Goose Gameā article that the Atlantic ran the other day that people were freaking out about.
Or you could stop starting threads trying to convince people to quit the game.
I disagree, leveling to 60 is when the game feels the most like a true RPG. You choose between buying certain spell ranks and you earn new gear sets with every new dungeon.
Playing at level 60 is like a retirement vacation. You start looting the best loot in the game and watch past challenges melt away.