If all combat-oriented racials were removed, how would that affect race distribution in WoW?

If all combat-oriented racials were removed, how would that affect race distribution in WoW? Would the Horde still be roughly 50% Blood Elves? More? Less?

How much do your racial abilities affect which race you play?

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Would there still be non-directly oriented passives, like Vulpera camp, higher profession starts/speed, slow fall, etc.? If so I could see a lot of people changing to just whatever looks best but most people would probably still stay the same class they were, or they would change to whatever race that would still give them the best indirect combat bonus, like faster gathering to make more pots.

I’d be so happy to not be so heavily encouraged to play Orc for Hardiness in arena.

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Personally, I’m all for removing combat racials. I vastly prefer the more thematic, “flavor” racials anyways, to me they make me FEEL more like my race, whereas nothing about “breaking out of stuns sometimes” makes me FEEL like I’m playing a Human of Stormwind.

Maybe sort of like Dungeons having shortcuts and things for Covenants in Shadowlands, maybe they could do similar things for different races? Like Goblins and Gnomes activating technology, Dwarves, Pandaren, or Trolls being able to schmooze NPC’s with a drink of some kind, maybe Tauren could move certain large objects, things like that.

Especially if they open up cross-faction play, you wouldn’t even have that issue of “but the other faction has better stuff!”, because you’d ideally want some versatility in your groups anyways. (maybe de-activated during Mythics, just in the spirit of competition?)

But yeah, even PURE “flavor” and convenience racials would be nice.

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The racials account for about 50-100 dps difference from highest to lowest, the only people who choose their races based on the damage factor are world top 10 guilds.

The disparity between racials is not damage it’s the utility difference - see dwarf/nelf in m+ or orc in pvp

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Please god, no. It’s already brutal enough finding the right covenant for keys imagine trying to find a specific race for the last spot in your group YIKES

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I definitely do not play Belf for the AoE purge. It is not worth it. It’s not applicable that much to make that much of a difference.

People act like we still have the AoE silence that was removed in Legion.

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It’s one of the top 3 m+ racials in game I’d say

Mythics aren’t even where the game is imbalanced though, because Alliance have better racials for it, lol.

I don’t play at a level where racials make a significant difference, so I play what I think looks cool.

You’d likely see a mild shift in population as players that just copy their favorite streamer or take sims out of context would start playing what they want.

Combat racials made the races feel unique to play… they could have just buffed or changed under performing racials instead of removing a neat element of the game but it is what it is I guess if they did.

The game isn’t imbalanced anywhere due to racials lol, both factions have great representation of racials, with a slight benefit to alliance in m+ and an extremely slight benefit to horde in raiding.

I’m just saying the belf racial is quite good since you seem to think it isn’t anymore

It isn’t anywhere close to 50%

It’s definitely not as useful anymore. Nor as applicable. It removes one positive magical benefit from enemies in the AoE. It is not beneficial to all shields or anything. It is definitely weaker. And if you ask people who they like to take the most in mythics, they’ll say the racials that allow them to skip.

Wait what, Blood Elf?

I usually play Tauren, since I like tanking… Makes more sense to me look wise. I don’t want to be a twig.

See orc representation in PvP.

You mean this?

Seem’s pretty mixed than last time I looked at it which was end of BFA.

The problem with doing this is that you end up getting something like ESO where Kha’jit are the premier melee DPS race.

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More like 30% according to the last numbers I’ve seen posted on the matter. Still, in line with the question, I’d be curious to see what that number would do if races were less heavily weighted on active combat functions.

50% of horde are orc, 40% of all pvp ladder is orc, according to arenamate…