Idea: Community Quest Board

This is just a random idea I just had and wanted some thoughts on it. What if they evolved the community crafting board into a community quest board? What I mean by that is what if players could create quests for other players to complete, including supplying rewards and stuff?

For example, you could post a quest to collect x amount of y crafting reagent, and as a reward you could offer up gold, a piece of bind on equip or crafted item/gear, a caged pet, or even some other items that you had, anything that you could put on the AH you could offer as a reward for a quest instead. Perhaps completing quests could also provide rep for a reputation linked to this system, like the Artisan’s Consortium but for this new system, which could offer some basic rep rewards stuff or possibly it could allow you to post/take on more quests at a time, like you’re a trusted quest giver or a reliable adventurer.

To combat bloat, perhaps they could introduce a system wherein you can post quests based on a pre-set that npcs might complete after 5 days if no player completes them, and each season they wipe the quest board clean, or maybe something else, I dunno.

Here’s sort of an example of what a potential quest from this system could look like:

"Questgiver: Kadash

Quest: Gather 150 Linen cloth

Reward: 150 gold, Cat Carrier (White Kitten)"

You could combine this system with the previously existing craft order system, or perhaps evolve it into this new system and allow items to be crafted through this system similar to how it currently works, like having craft orders and Quest orders as separate tabs in the UI?

Thoughts?

3 Likes

Well, my first thought is it was a good idea. Could possibly generate friendships, interaction with other player’s, and they do stuff like tell their guild and discord people you’re a good place to get rare objects. Otherwise, I think those places already have that kinds thing between each other. The solo base might love it as well.

Love thinking outside the box, whether it flys or not, good for you.

1 Like

nah we already have work orders/ah that does that

For a second I read “Communist Quest Board” and I was like “What?”

2 Likes

:rofl: there’s an early laugh of the day! Ty!!

1 Like

Sounds like an over-engineered buy order system.

Maybe we should just start with buy orders first.

It would be really good RP and flavor.

Unfortunately people would have some ridiculously bad requests just like our current public crafting orders.

Example:
Quest: “Gather 100 dracothyst”
Reward: 1 copper

1 Like

The foundry in Star Trek Online shows the idea can actually work if the engine is designed in a way to support it (player-created instances/questlines, filtered by a peer review system with just a generic daily/weekly for participating rather than any player-defined/provided loot).

But I feel like WoW devs likely don’t want to be in competition with players when it comes to quest creation, nor would it be safe/possible to open their toolkits as widely as would be needed for this engine,

We already have people bypassing inappropriate pet names and usernames, what makes you think these quests would be appropriate?

Hey, thanks for all the great comments! Let me answer some questions.

I agree that these things already kind of exist like the AH, except that is posting things for sale rather than making requisitions and splitting the two could be redundant. That’s fair, but I feel like the RP flavor and community interaction would be worth it, and I don’t see the harm in having multiple ways of getting the things you want. I could see someone seeing a posted quest, accepting it, and then just going to the AH to get the stuff for the quest and turning it in. I don’t really see that as necessarily a bad thing though since it’s just another way to promote trading and helping each other out.

An over-engineered buy order system? Fair XD I was just listing off potential additional features since it was a spur of the moment idea, I’m sure smarter people than me could streamline it into something better, I just thought it was neat. I totally agree that starting simple and building upon it as an ever-green system would be smart.

Ridiculously bad quests getting posted is a fair worry, but that’s why I suggested that it gets cleaned out regularly. If people don’t take your quest, then they don’t take your quest, or maybe some guy who wants to rep farm and has a ton of resources will be nice, who knows XD.

As for creating inappropriate names for quests, I hadn’t actually considered that people would want to name their quests at all lol I just figured it would be called what it is by category, kind of like what the group finder does when you don’t have an authenticator, like “Gather: 150 Linen Cloth”. I do think it would be cool if you could name your quest and stuff to be fun and flavorful, but I also agree that if people can abuse something, someone most likely will. If such a feature were put in, it would need a similar report function as the group finder where you can report it and it will hide it once reported. Of course, report functions can also be abused, but you do what you can, am I right? XD

Love the feedback! I’m super thankful, thanks for reading!