Idea - Classic PvP Ranks Should be Overhauled

The AV/BG honor grind community on Classic has become toxic and not a skill based grind. The honor system has been updated but it needs more upgrades. I think Pandaria-style battleground rating system should be brought to Classic. This way rating wouldn’t be acquired by AFK’ing in AV. A rating system would incentivize winning and not honor per hour. It would also increase the replayability of Classic.

Getting to rank 14 has never been about skill. Rbg rating should be added for classic+ however classic players would cry if skill was required to obtain gear.

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When has Classic ranking ever been a skill based grind?

:woman_shrugging:

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Arena starting in tbc fixes this.

Cata redo had rbg, but it never really took off. Retail RBG has ups and downs.

when we get tbc part 3 all they need to do for arena is not have this count for 2’s. I know the 2’s crowd hated it. but several (ab)uses were common in 2’s to have it not looked at favorably.

Ranking in 2’s was not a skill check some had it as and that is why by wrath redo times…it didn’t count.

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That’s because arena is more accessible and faster paced, RBGs haven’t been relevant in a decade outside of the first season

Not sure how I feel about this, what I will say is that 3s is the gold standard for tournaments for a reason, it’s the highest skill capped version, it’s more dynamic but controlled than its counterparts, its the most interesting to watch, etc

I heavily disagree here, especially considering 3s in wotlk was dominated by 3ish overpowered comps (arms/hpal/x, lock/shaman/x, maybe the occasional god rmp or shatter) whereas 2s had a diverse representation

2s in wotlk is probably the only time I’d confidently say 2s deserves every bit the recognition 3s gets, it was is and probably will forever be recognized as the gold standard for 2s by many high rated players

aggrend is the one who refuses to do rated BGs for whatever reason :expressionless:

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Like me, he probably can’t get in them since they’re not on the random BG queue.

Lock shaman x

rubbing hands together

Not surprising. Who wants to play at all when you hard require at least 3 of the dumbest class ever (boomkin) to compete. At least at 60 you require an even spread in your comp etc and most classes that you might have to stack heavy are interchangeable (extra mages, extra hunters, 1 more priest than standard etc). Even if you don’t prefer to do that you can’t go too wrong bringing an extra class of whatever is the only one available to you (like an extra warrior or whatever because that’s the only other good player option you have)

But then again you can’t make something like this for classic as you said cause it’s just a casual Andy game for the most part but I do believe ranking - and peoples all around enjoyment of it - would improve if winning was the motive because it was more beneficial than losing (often it isn’t, and sometimes it’s worse)

I still think some sort of ladder for purely cosmetics and skins only would be cool. No player power

Small seasons within phases like Epog is doing. Just to reskin your gear/weps or recolor it or mounts/tabards title whatever

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Idea - Pre-TBC Classic should be left to rot in two forms:

  • Era: No further elaboration needed
  • Repeating fresh that transfers to era each time it completes a cycle
    • Each cycle can be a different environment. No boons variation, no dual spec variation, etc, but no additional changes should be introduced beyond what has already been introduced in anniversary or prior.

Vanilla doesn’t need anything else. The people who like vanilla and all of its many flaws should get vanilla in that form. New ideas and changes to a vanilla environment should be expressed in the form of seasonal or plus-like content.

Sequester vanilla away and let it fester and rot on its own and stop poking it with a stick.

you trying to q :eyes:

Yes. Overhaul it back to the old system. Not the new welfare ranking system.

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yup, old system, despite its flaws, was ultimately better than this crap :expressionless: everyone’s running around with rank 14 now except the dads who can only play 1-2 hours a week.

I agree here, and I also think that’s ok. Nothing in Vanilla was really about skill, it was mostly just about time invested. If I wanted a skill based game I’d play retail, it does an excellent job of making challenging content to engage with.

The only thing I’d like to see them do to the ranking system is reduce the breakpoints to keep honour. If they did that, I’d even be ok with an overall increase. It’s not a big deal if it takes a couple months to get R14, it just sucks when you have to play 10+ hours a day in a week to do it. I don’t think that benefits anybody. Keeping gear exclusive doesn’t really benefit anybody either, and if someone takes 6 months to get R14 that doesn’t invalidate the efforts of someone who did it in 2 months.

I don’t know what Classic+ is going to do, but I definitely would like to see them keep the distinction here of time > skill.

Maybe we start with fixing the terrain exploits that are being abused.

Era BGs were so fun just before the implemented this “improved” ranking system. Despite the problems with people terrorizing brackets with RMT and Silithyst sands, people still opted to queue WSG/AB regularly. There was a community that had grown, and I would always recognize all the players on each team and if they were ranking or how far along their progress was.

It all died immediately when these ranking changes went live, and Blizzard and the Classic team refuse to acknowledge it. They even claimed it is a “vastly improved” system on a bluepost leading up to Anniversary.

The craziest part is they banned GDKP for a more authentic vanilla experience, but left the new ranking system in place.

No it needs rated battlegrounds so I can stop logging on to retail.

The min-max culture had made everyone so focused on honor per hour (HPH) that no one REALLY plays the bgs anyone. That’s why I think we need a victory-based rating system like retail.

For anyone who has BG’ed recently, esp AV, you know there is little PvP going on. This isn’t how Classic was really played in 2005 either.

Nah. Vanilla/Era players got what they want, now Blizzard can move on to other things.

On next vanilla round they should do honor points and implement ranked bgs. Blue gear = honor points only, purple = honor point + rating requirement.

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Great Idea.

The current honor system has really run its course. The current system isn’t the original system. The current honor system doesn’t produce fun games most of all! It incentivizes honor per hour, which leads to reporting players for trying to win and intentionally losing games. A competitive rating system would really vitalize and make the pvp content fun - for more than just gearing!