Like, you pick two animations. One for when your character is selected, and one for when it isn’t.
Right now our characters sit down when not selected, and they do combat idle animation when selected.
But if I could choose, I would make them dance while not selected, and flex when selected 
2 Likes
The not selected animation needs to be passive to show it’s not the one being selected.
Maybe flexing could be your default and they start dancing when selected.
I just want them all to stay standing long enough for me to take a screen shot.
I just want to see my characters talking to each other like npcs
I just know I hate the first weapon one.
I want this so, so badly. Some guys look better in static poses, some look better in a combat stance. And I’d really, really like the option to remove the sitting pose.
So yes to all this.
We never making it out of character select with this one
