I Would Play Arena With Zero Rewards

See, this is just incorrect. The weapons are legitimately the only meaningful jump in power progression of the rated gear. Here’s an example:

The battleground rare cloth leggings: 22 intellect and 33 spell power
The S1 gladiator epic cloth leggings: 25 intellect and 48 spell power

I assure you, you’re not losing that 3vs3 match because one member of the opposing team has the purple pants and you have the blue ones. That 3 intellect isn’t losing you the match. You make it sound… no you’re literally contending… that every threshold creates a significant disparity. Absolutely BS. The rated arena gear is not significantly, dare I even say noticeably, stronger than the non-rated PvP gear… with the exception of the weapons.

And those weapons won’t even make a big difference either except at those extremes you’re so upset I keep citing. Do you know why I’m using Gladiators as my example? Because they’re going to be the only ones with the weapons REGARDLESS OF RATING REQUIREMENTS. At 1500 rating you get 300 arena points per week. A nice weapon costs 3750 arena points. That’s over 12 weeks, or 3 full months, of weekly capping before your FIRST PURCHASE is that weapon. If you haven’t gotten an epic weapon from a heroic dungeon, a craftsman or a raid drop in 3 months then you’re wildly unlucky. You’re making it sound like the Gladiator weapons are the end-all be-all of PvP. The Gladiator bow has 80.5 DPS. The Sunfury Bow of the Phoenix has 81 DPS. They have approximately the same attack power. The former has an insignificant amount of resilience.

Even in the absolute absence of rating requirement on Gladiator weapons, only the highest rated players would have them anyway. The “middling” rated players would not even be able to afford the weapon before the end of the season, where it promptly becomes non-rated ANYWAY.

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You forgot to drop the mic.

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Hahaha no wayyy!! Drinknblink!! Remember me my guy??? Broo how do I keep running into you fam! Say wanna go to McDonald’s with today?

It isn’t at all like PvE. If you show up halfway through a season or play casually the content that is PvP gets harder. It doesn’t remain the same like dungeons.

It doesn’t work that way when gear itself is still an edge when it comes to winning. I spent a long time in Wrath trying to dip into 2.2k with a non meta team during S7/S8. It’s absolutely rough and saying the typical line of “git gud” when there are obvious class/specs that are inferior doesn’t help with those situations. You’re not making PvP more competitive, balanced, etc you’re strictly in favor of purely putting a wall between those who hit a rating and those who don’t. You said it yourself it’s entirely irrelevant but, it just makes sense. How is anything you type even worthy of response if you can’t even defend it? Are you trying to sell boosts? What is your angle here?

Gear escalation occurs and a minor edge is still an edge in competitive PvP. Throwing out numbers and saying 22 isn’t that far from 25 is dismissing the fact that they’re still not the same value. You can’t even argue that once there are 5+ exclusive pieces granting upwards of a 12% increase of stats doesn’t give an edge to people who have them exclusively.

One piece of gear in a strictly balanced team will give a slight edge but, RNG is still a factor. Once people are unable to break 1700+ they’re locked out further from being able to compete against people who do boost or have made the rating. At least with a non gated system they can put their time in to play and try to settle for pieces next week.

How long are the PvP seasons in TBC? Do you know? It could be 3months, 4months, or even 6months. No one knows currently. Making the only way to progress in PvP is by boosting or hitting the rating before gear becomes an obstacle is the only viable way. The average player won’t have their weapon immediately but, they can always TRY to get better with the attempt to acquire it. If only GLADIATORS are the ones swinging around rated swords there is definitive moment where progression is visibly out of reach without paying someone.

Now if a player exclusively PvPs that player won’t be acquiring PvE gear from raids to supplement the fact that they’re unable to compete against rating holders currently. You’re setting up a game that requires more than 10hours a week of playtime and this isn’t including the PvE progression rush in order to do raids on a schedule while trying to do their main activity which is PvP. You’re steering the game where someone has to commit a large segment of time to be competitive in a PvP environment not based strictly on skill but, on gear too.

Yeah, they’ll have it exclusively and any competitor looking to acquire them will get beaten down from having the ability to acquire them. Other teams to lose rating over time and you may find that a once 2.2k rated team is now sitting at 2k bonking players with a 4-10% gear superiority.

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You are arguing so dishonestly it’s seriously embarrassing. My biggest complaint isn’t even the rating requirements but the way your arguing makes no sense at all. You are comparing a 2200 player, 2700 player and a 1400 player.

It’s very easy to see what this guy is talking about. If there is a team that’s 2050 and they are playing against a team that’s 1990, there is for sure going to be a difference in gear, making the match less competitive than it could be. I think you know this, but you are just dishonestly arguing just to argue.

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This whole post is only pointing out a specific group of people so it’s glossing over some of the issues here.

First and foremost, the pvers have historically done these arenas in case they haven’t gotten a better weapon or piece of gear, and if they have then they can fill in a different piece they may not have filled out.

But your scenario is only picking apart a specific group of people, someone who only does arena that also raids who wants a weapon. You are missing the point that there are also casuals who don’t raid and do arena for some pieces, or a group of casuals who don’t want to pve at all and just do bgs etc. Some people only want to get gear from pvp, and when you remove it then well… that sucks for those people.

The TLDR of this post is basically, “hey you didn’t get your weapon? Just raid there are better pieces in there anyway”. Dude… THAT IS PART OF THE ISSUE. For someone who is “an arena player for just the fun of arena”, you tend to make a whole bunch of arguments that STRICTLY go against your whole backstory. I don’t think I’ve ever run into someone who just plays arena to play the arena, and just says “just do pve man” that makes no sense.

I play arena just to play arena.

That’s really cool man lol.

It is because it proves you wrong. Plenty of people do something to just do it, it’s called enjoyment.

just because you and your friends want something/think its right, doesn’t mean its right or will happen. there are plenty of ways to get gear. blizz decided to put a requirement up for 25% of the pvp gear accessible in s1. not a big deal to MOST players.

What does this prove wrong exactly? I never said no one plays arena just for arena. I have even said multiple times now that I do as well. If you would like to quote me I would be glad to see this.

Some people would raid without drops, that doesn’t mean it wouldn’t kill off the rest of the population from bothering to play.

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Just seems like an easy way for people who sell rating on retail to do it in classic. They can just have their 3v3 team as their serious bracket then just do carries in 2s and 5s. This happens with 2s on retail in which case you will run into these 2500+ players at 14-1800. How often will it happen ? Who knows tbc classic isn’t out yet. But it does happen on retail with a rating gated system similar to this so we shall see. We’re all just speculating worst and best case-scenarios based on our personal viewpoints.

I’m gonna play either way and smack some people around, I’m glad that they aren’t doing full ilvl sets at certain brackets like in retail tho lol.

Deep thunder for me at first anyway !

I’d just like to know specifics of the arguments I used or said that goes against what I said, I play pvp and arena for fun. Gear doesn’t mean anything to me. I’ll have the gear I’m supposed to have for my rating. Same as everyone else.

Once again, I have never had an argument that said no one does this. What part of that do you not understand?

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Not the only one but definitely in a small group of people. The majority of the PvP players base don’t like Arena and will avoid it at all cost. They are serious about BGs, Dueling, WPvP. So when Arena puts in systems like this it just isn’t attractive to the majority of PvP players. Which makes participation and Ques rough.

I wouldn’t. The only reason I tried Arena is because of Elite Arena gear. I rather stay in BGs and am fortunate that most of my BiS PvP gear is outside of Arena. Having rating start at 0 and a strict Requirement S1 will crush participation. Players like myself that would make several teams with BG friends just won’t now.

I consider myself a serious PvP player and don’t think Arena was very good for this game or it’s PvP. The Arena system doesn’t fit very well into RPG PvP. I think TBC could of been a better PvP expansion without Arena. It was a mistake to keep shifting PvP focus in this game towards Arena. PvP in this game could of been so much more.

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I would say OP has a great frame of mind that we can all agree with.

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