To be fair, the Internet was the Internet and took this drastically out of context.
The dev they got to play D4 for that showcase almost certainly didn’t work on any of the gameplay aspects. They could’ve been in charge of servers or in the art department or something; those people aren’t, and shouldn’t be, expected to be good at the games they work on.
The vast majority of people in game development are not good at video games, and that’s okay. Blizzard just picked the exact wrong dev for that showcase; people like Adam Fletcher (one of the higher-ups on the Diablo team) are very good at D4 by comparison.
I mean, yes, the fact Resto Shamans are 80% of the healers in 12+s and 50% of the healers in +10s is a problem.
You have this healer that can’t even find buttons for all the utilty they bring while Priests still can’t even interrupt. How is that still a thing in 2024?
They don’t need to form a team to analyze that one.
Also while you’re at it, buff Warlocks. Just, y’know, because.
And I think it honestly shows through to the playerbase. You can easily see how the game is just made on a factory assembly line now, the care and compassion left with the old team as they slowly trickled out of Blizzard. WoW and D4 are the same in that regard, the video just cemented what many already thought to be the case.
I think the major players at Blizzard should also be streamers. Let us see how you play! Play with the community and/or your stream viewers! You know how cool it would be to sit in and watch Metzen play??? Etc etc
I would like a handful of them to be handed max-level characters that have to start from nothing, not be allowed to tell anyone they are a dev, have them play as their job for a month, and have them see how it feels to navigate the community and the endgame.
Probably not, when there was recent news of layoffs, one of the guys who was laid off was a former world first raider in Blood Legion and he was specifically an encounter designer IIRC.
So it does seem likely they do have some high end players working there.
God forbid the devs balance a game for the average player. If they’re actually that mid maybe they’d try these keys and realize they’ve created a toxic environment.
Anyone, properly geared who can do the mechanics should be able to finish content and get the rewards.
It’s an MMO and a fairly casual MMO at that.
There shouldn’t be anything that a properly geared average player can’t finish.
Having elitist enabling content like rated M+ is just bad for this kind of game. 90% of players don’t want to mess with M+ because of the artificial difficulty. Skill doesn’t matter if you can’t do X at 610 but it’s easy at 620 that’s bad content. It’s not balanced for skill it’s all just gear checks.
Useless content hardly anyone does because it’s a garbage thing to put in a casual MMO.
Wrong. Gm’s CEO recently drove their corvette on a track at at 230 mph or something insane. Good business leaders test the capabilities and limits of their product. I agree with OP.