As a long term Affliction lover. Affliction needs 4 fundamental changes to the spec.
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A reshuffling of our talent trees. Currently Affliction suffers heavily from most of our really good ST being mutually exclusive with our AoE. Make Doom Blossom compete with something else instead of being mutually exclusive with the other talent I can’t be bothered logging in to check what it’s name is. Also the center of our tree really sucks. Either make Drain Life good or get rid of Inevitable Demise, don’t keep my hopes up.
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Make AoE Agony less of a pain. Right now we have Vile Taint that’s good, but the duration of Agony and the cooldown of Vile Taint create a really annoying situation where in multi-target situations you’ll manually refresh Agony and then like 3 seconds later refresh it again by casting vile taint. This can be fixed by extending Agony, reducing the CD of Vile Taint, or making a mechanic that can reliably extend/refresh Agony duration in multi target situations.
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Make Soul Shard generation consistent. Affliction is the only spec for Warlocks (and probably in the game) where it’s resource is competely RNG. For a brief period, we had Life Tap back and while the ability itself was practically unusable since it tapped Soul Leech (and we often have no Soul Leech up cause we’re talking damage), a reliable shard generator made the spec feel great.
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Nuke Siphon Life from orbit. The ability sucks and is only useful cause Rupture and Darkglare care about number of DoTS not whether those dots are actually good.