I wish we had been more vocal about Dracthyr transmog when they were announced

they’re not really dragons though, that’s been my point. either in the lore, or in how many people receive them. besides, people have talked this particular point over and over (but we must imagine sisyphus happy, i guess). i don’t care if the illusion magic which instantiates the visage is temporarily broken for the sake of making a few spells out of my entire toolkit make sense. but anyway, i mean, i think ultimately personal preference is the truest* arbiter of correctness in this case, not least because the thematics of the class and race are just super thin, and i have legit never seen a good or persuasive argument why that thinness counterbalances a pretty simple change which only some people would get rankled about

Fair enough. But while they’re not true dragons, they’re closer in “lineage” than other dragonkin like drakonids and dragonspawn. They’re as to to true dragons as a playable stand-in can get.

I do think that announcing them alongside drakonid would have had a much better reception.

Howso? I’d place them alongside Demon Hunter as the class with the strongest and most cohesive class fantasy.

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i concur there, for sure. i think part of what made dracthyr such a pill to swallow (though in the context of the expansion, i don’t think they were hugely poorly received) was that they were cut from wholecloth much more recently than many other preceding ideas to do with dragons, dragonkind, and the interplay both have with mortals. personally, i would simply have omitted the race entirely and had something like a dragonsworn class in the style we saw in the old tttrpg, but that’s just me

The drac model itself needs a total overhaul. Adjust the drakonid models which look far more appropriate for a dragon race.

Naw, Dracthyr are fine. They exist. It would only make things worse to contort them into something they were never meant to be.

Just add Drakonid, too. Full stop. They already have a whole quest line introducing them as a playable option.

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i mean they basically were invented for the most recent expansion, which means that whatever blizz wrote for them was the entirety of their lore. what we have for them is that they’re a semi-successful petri dish outgrowth from neltharion’s lab (never mind that experimentation was more nefarian’s thing anyhow…) which he forgot in his basement for many thousands of years, and then they woke up, and now they’re fighting. that’s pretty much it. many of the granular details are just repetitions of characteristics from other races, though there are few granular details in the first place. i think people confuse narrowness of fantasy for cohesiveness of fantasy, but i think that’s a pretty obvious mistake, personally

Can you expand on how this is a mistake? They aren’t directly analogous, but they certainly do correlate strongly. Classes like Warriors and Mages by contrast have incredibly broad fantasies, and as a consequence, there’s no real cohesion there beyond “magic” and “weapon” - you’ll find as many interpretations of what those classes are as there are players of those classes.

As for them being “made up,” so is literally everything else in the game. That provides no commentary on how cohesive the fantasy presented is. They draw from dragon lore going back to WarCraft II in quite a few ways, their Aspectral thematics not the least of them.

That being said, they are contrived. They exist to serve a mechanical purpose, not a narrative one. But a contrived concept can still be cohesive and thematically strong.

Yes, a design choice as in they didn’t want to go through 18-20 years of transmog to rework them all the work on the Dracthyr skeleton. It was never going to happen because it would have been far too much time and money to implement.

We all know Blizzard could do it, but they will never want to invest the money into doing it. The ship on it has sailed and sunk, never to be recovered.

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… indeed. A technical limitation that you’re trying to redefine. They overtly stated that this choice was not that.

Not a technical limitation if they’re capable of doing it, but choose not to do it. They’re fully capable, it’s just not worth the resources or it would have happened.

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Yes. A limitation. Based on technical hurdles.

How extremely disappointed I’ve been with evoker. Was extremely enjoying dev/pres on release, wished there was more mog available and the model for dracthyr needed some work but overall satisfied.

Disappointed with Aug release after hoping for a tank spec to round out the dragon fantasy. Spent a season being told I was trolling for not playing Aug, the exact spec I didn’t wanna play cause I wanted a tank spec, and stopped playing evoker because of it

Seems like the majority of people left after being pushed out of playing evoker/enjoying dracthyr are people who just want another elf model.

And now my new main can’t even be dracthyr. Stacking experience of adding insult to injury.

They don’t really need transmog imo, just more built-in armor options.
I would like to see more robe-like options for caster Dracs.

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I don’t know that many still do.

This is the onky way I’d want lizard form transmog to exist. Because I think normal human gear on a lizard experiment will look ridiculous and I don’t want to go naked in Visage just to achieve the barbershop armor look for some slots.

We did an entire questline in Thaldrazsus that should have lead to them being an Allied Race. And nothing. :expressionless:

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I will say though, I would love separate transmogging for both forms.
I don’t like having to either go shoulderless and beltless or deal with clashing armor.

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I would be fine if getting the tier set unlocked new customization options for my Dracthyr. Differnt colors or patterns, different wings, enhanced spell effects… anything really :stuck_out_tongue:

Well, welcome to Mechagnome world. I mentioned this issue in BFA and again when Dracthyr were introduced and people responded that it’s fine. Enjoy your 2 or 3 slots for xmog with nearly all of the old stuff looking ridiculous and Blizz never adding anything to their core options.

As a secondary addition, though, and not in lieu of actually making more transmog available on the true dragon form.

Separate transmog would be nice, but I wouldn’t solve the core issue of not being able to play the transmog game as a dragon. Mannequin form is no substitute.

Old stuff looks ridiculous anywhere outside of Outland and on the updated character models.
I love the idea that they became less afraid to do races with missing mog slots. It opened up the possibility for Naga.

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If you think these things were done because of future plans for Naga and not because it’s cheaper and faster, I have a bridge to sell you.

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