I wish I could play WotLK

I’m going to guess that the majority of the people who cared about finishing the WC3 story were already playing the game by that point.

Don’t get me wrong. I don’t think that adding RDF made subs go up. At least not directly. But I do think it kept people around who otherwise might have quit after they killed the Lich King a few times.

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You’re a literal retail tourist trying to change this game to your liking lol

Might want to check on that, bud.

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I have. Subs continued to rise through all of Cata except dragon soul

I’m pro RDF, but this simply isn’t true. Subs started dropping fairly early on. It’s probably part of the reason they decided to nerf the Cata heroics after saying they wouldn’t nerf them.

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The “current patch we are on” is not true as it was delivered later on and the biggest release of a patch is a raid, and spoiler we aren’t on the raid that it was released. Please stop thinking it makes any sense to go in circle with that argument it’s not productive for anyone.

The world isn’t black and white unless you make it. I think there’s value to both, going into one sided argument about this is a good way to just ignore a good part of the community.

It’s a multiplayer game, how other players play the game will have multiple effects. It’s just false to say that game designs decisions and how they make the game the best way to play has no effect on you and how you play the game. People have also tried to use that reason to justify many things before and it always just boil to them not understand how game design work.

I have said before that is because the game has made people comfortable nowadays to not communicate. Clearly some players are having more problems because they don’t have social skills anymore and it’s obvious they just want RDF so they can keep doing that. I understand that. But again this is not a one sided argument.

If you don’t talk to people in pugs how do you meet people. You’re just contradicting yourself.

I was mistaken. You are correct.

3.4.1 is a later patch than 3.3.0, yes?

Except for leveling, where there’s few if any opportunities to see, let alone interact with, other players.

I want RDF because this content is essentially not playable for the entire leveling process. There’s no one to communicate with.

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Do you see the raid that was released with that patch? We aren’t on that patch.

You are on a small server, this is why you don’t meet people. We’ve talked about that. You made the choice to go there knowing there would be less people. And that always has been the stance with smaller servers with Blizzard.

We literally are on 3.4.1. What raid we’re on is irrelevant. The game is full of changes that were present at the end of the expansion.

Again, this problem was solved 15 years ago with the original devs.

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We’re clearly not on 3.4.1 with the many changes we have and the raids that were out during 3.4.1 . The idea of 3.4.1 is not just some balance change, if you told that to people back then they would laugh at you for releasing a patch without the raid.

We’re on a custom patch based on the balance changes of 3.4.1 to simplify for them not having to do progressive class balance change like they did that back then. That’s it.

And what devs did is not always what is the best, which is the whole point of playing Classic. If you think the game kept getting better retail should be the ultimate game right?

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Icc came out in 3.3 right? So i should be able to walk into icc right now by your logic.

Yet i can’t.

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I know at least one person who joined in 3.3 specifically to kill the litch king, but that was just my experience. (Real life friend that played a lot of warcraft 3 at the time)

Nail on the head, this was literally the first argument against Classic or old servers, the devs didn’t want you to want to go back purely for nostalgia purposes thinking it was going to be better for it, and even after releasing classic the whole idea is that it’s not necessarily nostalgia that makes it better for some people

That’s why some changes exist. It’s not there to do things like re add RDF or re add it early like people suggest, it’s literally the exact opposite.

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Your statement is fundamentally right, but it’s not like the absence of RDF or Quest Helper made WotLK Classic better than original WotLK.

Valid argument is that those features were introduced later in WotLK and thus shouldn’t be present in Classic since the launch.

Arguing that “removal” of those features made the WotLK Classic experience better is pure nonsense, because conditions for finding other players for group content are far optimal for one or the other faction based on the realm.

If it weren’t for the ridiculous faction imbalance on most realms in both US and EU, then absence of RDF wouldn’t be such issue.

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For some, it did make it better, for others who dont want to interact with the community, it was worse.

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There’s no community to interact with for the entirety of the leveling process

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I was happy about the Group Finder tool initially for the first few weeks after the WotLK Classic launch. Then it’s shortcomings became apparent.

I was playing on Ashbringer EU, which was most balanced realm since the launch of WoW Classic in that region. The population however decreased in the final months of BC, and the realm got practically abandoned for both factions.
WotLK Classic launch slightly improved the situation but mostly only for the Horde and it didn’t last long.
The entire Ashbringer realm got almost empty again which led to Blizzard to open free character migration to Mograine EU, which was also more in horde favor, and it was more and more difficult for Alliance players to find people for end level content let alone low level dungeons.
The realm got practically abandoned for the Alliance after the faction change got introduced in Blizzard Store and Group Finder is now useless for Alliance on that realm.

That is not exactly true, but you have to play on “Full” realm where your faction makes the entire population, and even then it’s not easy to find healers because players are simply not motivated to level up playing that role since unlike tank which is still viable for solo questing, even though it perform slightly worse than DPS specs, healer spec is dependent on group.

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I honestly don’t think people understand that you can’t treat Wrath Classic, a game where most people are at max level after the first month, like you treated OG Wrath, a game where new people were constantly coming it. That factor alone makes a world of difference.

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That’s because the first one is blatantly false.

Retail, currently, has more in common with what people who are opposed to RDF want.

Hard 5 man content that you can’t RDF.

WotLK doesn’t have this.

You said vanilla, not era.

And it’s stupid as well.

You can be in a guild, raid, and still want RDF.

Cause, you know, raiding isn’t affected by RDF.

As opposed to now?

New folks join the game, get to level 15 and try to do group stuff, sigh, play out their sub for the month and never return.

Levelling right now is exclusively a single player game.

Try again in English.

It really isn’t.

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Sweet baby jesus, just stop.

We had dual specs in the WotLK prepatch and it wasn’t out till Ulduar.

This argument is stupid and you should feel bad.

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Problem of Classic is that most returning players already experienced everything the game could offer and now they just play whatever class they enjoyed back then with very little motivation to level up alt in the “classic way”.

I remember that when I played WoW the 1st time it was in the final phase of original BC, and I’ve picked Night Elf Marksmanship Hunter, completely oblivious to the game mechanics like threat level, thus I’ve always had aggro on the mob considering that standard behavior. (thinking of it as mobs being scripted to be smart enough to go after the player character instead of foolishly focusing on the pet)
When I’ve played Hunter on Classic, I’ve picked Beast Master for leveling, taught the pet all necessary abilities to hold aggro and make the leveling easier, and I still lost motivation to play that class again.

Back in original WotLK, I’ve tried almost every class in the game and made most of them to level 80 as well.
I was even leveling up priest as discipline instead of shadow all the way from level 10 to 80 to increase the chance I would find group in dungeon more easily while having enough survivability to do solo quests as well. When I tried to do that in WotLK Classic, I lost motivation in the process.

I’m kinda curious about newcomers point of view on Classic. I can imagine though that younger players are not exactly targeted audience and wonder about who is the target for Blizzard’s attempt to provide the “pure classic experience”.

Not everyone who played original WotLK have the need to go through the entire exact same experience all over again. Only the one they’ve enjoyed the most. For me it is protection Paladin.
Starting fresh on more populated realm with no money for mount or dual talent specialization is somewhat demotivating, and I end up transferring the main character and focus on raiding anyway.
At least till they implement cross-realm Dungeon Finder.