I was thinking...please, help me here

I know that Blizzard CEO earned 200$M in additional stocks

200$M…

If Blizzard hires 100 DEVS (designers, programmers, etc.) to “up” the game, re-do old transmogs, maps, trees(world objects), design of characters (hair, colors, face, positions), create new bigger maps, new sets (hundreds of new sets), etc. …

Paying $10,000 for each of these new employees (per month).

10,000$ * 100 = 1,000,000 (one million) per month.
Let’s say that, just like in my country, the government also takes a percentage, I don’t know what the value is, but let’s say it’s double. Just a month, 100 employees would cost 2M.

In one year, 24M. In 4 years, 96M.

In four years, with 100 devs working full time earning $10,000 (maybe we can lower this value a little bit, $10,000 is a pretty self-employed salary) - Blizzard wouldn’t spend half the money ONE CEO received… and would improve the game drastically…

And with the effort of 100 DEVS working for 4 years, this could (almost 100% sure) attract many, many players back…

Am I that crazy?

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10k might pay for your taxi cab in California

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Don’t bet on it!

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(the math hurts my brain)

:cookie:

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Blizzard is sitting on $4 billion cash on hand and equivalent assets.

Blizzard can buy absolutely anything it wants - including dumping more money back into this game - without taking money from Peter to pay Paul, it just doesn’t want to.

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There is still 100M unused on this account…

and no, rent in california is not that expensive (only in giant houses) - i did a quick search here and the average is now around 1488$

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That’s pretty expensive.

but…but…=(

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yep, but for 10k salary, they can pay it (and blizzard can help them, there are 100 million unused in my example)

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Umm first there was smoke signals I read…decided that early Monday morning was not the time for math. To sum up easily you’re not crazy?

I’m a programmer, and I had free time, so…

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No one would work for a 10k salary. Unless is was 10k per month.

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It’s part of his contract apparently so it’s not like they can re-allocate that money without negotiating a new contract or their board getting rid of him

OP trying to get people to work for less than minimum wage, Bobby is about to give him a call to figure out how

but it’s per month…

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You’re not going to get a McDonalds employee for those wages.

ok you guys are kidding ¬¬ …

… or dev in US earns 30k per month and I’m pretty crazy… (I don’t believe it)

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Not in Irvine. That number is closer to 2600 a month. It is not cheap to live in Orange County.

:cookie:

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10k per month can still pay this rent.

You may want to adjust your numbers to reflect a Yearly salary in your OP.

A lot of people are going to come into this thread, and read 10,000 and think you mean 10,000 a year; the overwhelming majority of Americans do not calculate salary on a monthly basis, but at either a yearly rate or an hourly rate.

As to the question…

It’s not a question of throwing more bodies at the problem.
It’s a question of money.

Make no mistake, Blizzard is a business. A Business’ goal is to make money. A good business will make money doing things that a lot of people want and that their employees enjoy working for.

But the ultimate goal is to make money.

What you are proposing is something that will add little to no value to the product.
The number of people turned away by the old graphics and maps do not equal a 100 Million dollar investment into increasing those graphics.
The number of people who would quit over those old graphics not being updated… again do not equal a 100 Million dollar investment.

Should they update the old graphics and models to higher resolutions? I certainly think so. Should they burn that kind of cash to do so? Absolutely not. It’s bad business.

They can do it slower, cheaper, and with a much smaller team if they were willing to do so in the first place.

A small team of artists and modelers working on that kind of project would be a good investment. Just like my idea of a small team of Devs who go through the world and add small minor quest chains or update areas to reflect changes in the world over time and provide immersion.

It helps to keep people invested and immersed, and an invested and immersed player is a player who spends money. Y’know… like giving people at the tables free drinks in Vegas.

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