I want to see more specs with PASSIVE cleave/multi-target/AoE functions

I’ve been here all along. When systems come out that aren’t fun, why am I obligated to continue participating in them? I’ve done M+ before. I know I don’t really like the system.

Why should I have to participate in M+ in order to have an opinion on class design? You say my opinion doesn’t matter because I don’t do high-tier content, but I say your opinion and mine are equally valid because we both play the game, we both pay the same sub fee, and we both have a right to voice our opinions.

You can say my opinion doesn’t matter, but do you think that opinion of yours matters to me?

If it did, I wouldn’t still be giving my opinion, would I?

Do you feel obligated to tell me how much I don’t matter? Why is that?

I didn’t say you were obligated to do it. But you lose any credibility commenting on content when you don’t do said content.

Because you don’t have any clue how those suggestions would actually affect the game.

You can have an opinion. Everyone can have an opinion. That doesn’t mean it’s valid. Neither of us have a right to anything. The bill of rights has zero to do with posting opinions on a gaming forum.

I said your opinion is worthless because you don’t do the content you’re commenting on.

Why wouldn’t it?

Mostly ones pertaining to Trick Shots, but in either case there’s not really any major interactions that would break other than that. Salvo is really the only other thing that has a significant impact, and it could just as easily be baked in with Arcane Shot if it were to take on the roll of Multi-shot. It just doesn’t make sense for an AoE augmentation to work with a single target ability as-is.

So, in my opinion, it wouldn’t drastically change the balance or even the flow of gameplay, other than no longer requiring you to press a different button because more targets showed up.

And the reason I don’t do it anymore is because it stopped being fun to do. So…I think as a former participant who no longer enjoys it, my commentary is quite valid. You can disagree all you like, but you’re wrong.

The thinking is: people who care most about performance will also be skill flexers who want to get good parses by doing their rotation better than other people (vs when the specs are all easy and parses are only about gear/procs because everyone can play it optimally).

And it’s not wrong but it’s also not a great business move. Those players wouldn’t quit if you slapped them. Why care about top 0.1% of players being happy? You have them for life anyway. Casual players who get overwhelmed and feel like they’ll suck no matter what they do might actually quit, and that’s lost revenue.

But then you’d be getting free explosive shots on single target which isn’t the talent’s intention.

One major factor you’re also ignoring is that by baking multi shot’s functionality into arcane shot you’re taking away a player’s ability to deliberately not aoe. Something that is frequently relevant in raids and dungeons.

Idk if my day to day gameplay is boring I’m gonna get bored and spend time doing something else. There’s a reason I’m not playing remix sod or classic.

It’s not because you haven’t done it recently.

Because it’s not the top 1%. It’s more than that.

People care about improving their parses in heroic.

Gee, I wonder why I haven’t. Maybe it’s because it isn’t good.

Some people do. Again, your perspective is skewed because you’re part of the section of the community who cares deeply about their DPS and M+ completion stats.

Most people are not.

Pretty sure casual content players outnumber ‘elite’ content players, so it matters a lot.

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I’d say you stopped being successful or carried would be more accurate.

Mplus is literally the most played part of the game.

You do realize they did a test in SL to see which people chose their strongest covenant versus which one they liked the most.

The strongest covenant won by an extremely large number.

So no most people actually care about doing damage.

Considering casual players play at all levels of the game including ce and everything else.

There’s no such thing as “casual content”. There’s playing casual which is time based. You aren’t restricted by your skill or what content you can do.

Over 60% of the playerbase raids at some level.

I feel like you’re one of the only people who has this definition for the term.

Does “some level” include LFR?

Your feelings are irrelevant. Your feelings or anyone else’s feelings don’t change a words definition.

Yep.

LFR and normal are equal to heroic. Most people raid in heroic and I think 20% was the total for mythic.

…Uh huhh…

Could you please provide a source for that info? I’d like to look at it for myself.

And for that matter, if it includes LFR, that means that a whole 40% of players don’t even participate in LFR, so what does that tell us?

So you can link active sub numbers + unique IP address for each raid data? I kind of doubt it. Does that mean I can say that 99% of players don’t do M+?

That’s false.

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Damn what are you driving?

Enhance kinda has this with Crash Lightning and I’m honestly a fan of being able to just do mostly my single target rotation while doing AoE. (does need to be buffed tho)