I’ve been here all along. When systems come out that aren’t fun, why am I obligated to continue participating in them? I’ve done M+ before. I know I don’t really like the system.
Why should I have to participate in M+ in order to have an opinion on class design? You say my opinion doesn’t matter because I don’t do high-tier content, but I say your opinion and mine are equally valid because we both play the game, we both pay the same sub fee, and we both have a right to voice our opinions.
You can say my opinion doesn’t matter, but do you think that opinion of yours matters to me?
If it did, I wouldn’t still be giving my opinion, would I?
Do you feel obligated to tell me how much I don’t matter? Why is that?
I didn’t say you were obligated to do it. But you lose any credibility commenting on content when you don’t do said content.
Because you don’t have any clue how those suggestions would actually affect the game.
You can have an opinion. Everyone can have an opinion. That doesn’t mean it’s valid. Neither of us have a right to anything. The bill of rights has zero to do with posting opinions on a gaming forum.
I said your opinion is worthless because you don’t do the content you’re commenting on.
Mostly ones pertaining to Trick Shots, but in either case there’s not really any major interactions that would break other than that. Salvo is really the only other thing that has a significant impact, and it could just as easily be baked in with Arcane Shot if it were to take on the roll of Multi-shot. It just doesn’t make sense for an AoE augmentation to work with a single target ability as-is.
So, in my opinion, it wouldn’t drastically change the balance or even the flow of gameplay, other than no longer requiring you to press a different button because more targets showed up.
And the reason I don’t do it anymore is because it stopped being fun to do. So…I think as a former participant who no longer enjoys it, my commentary is quite valid. You can disagree all you like, but you’re wrong.
The thinking is: people who care most about performance will also be skill flexers who want to get good parses by doing their rotation better than other people (vs when the specs are all easy and parses are only about gear/procs because everyone can play it optimally).
And it’s not wrong but it’s also not a great business move. Those players wouldn’t quit if you slapped them. Why care about top 0.1% of players being happy? You have them for life anyway. Casual players who get overwhelmed and feel like they’ll suck no matter what they do might actually quit, and that’s lost revenue.
But then you’d be getting free explosive shots on single target which isn’t the talent’s intention.
One major factor you’re also ignoring is that by baking multi shot’s functionality into arcane shot you’re taking away a player’s ability to deliberately not aoe. Something that is frequently relevant in raids and dungeons.
Idk if my day to day gameplay is boring I’m gonna get bored and spend time doing something else. There’s a reason I’m not playing remix sod or classic.
Gee, I wonder why I haven’t. Maybe it’s because it isn’t good.
Some people do. Again, your perspective is skewed because you’re part of the section of the community who cares deeply about their DPS and M+ completion stats.
So you can link active sub numbers + unique IP address for each raid data? I kind of doubt it. Does that mean I can say that 99% of players don’t do M+?
Enhance kinda has this with Crash Lightning and I’m honestly a fan of being able to just do mostly my single target rotation while doing AoE. (does need to be buffed tho)