JK, Frost mage, dev evoker, dk , mm hunter = Dont play the game. Slow needs DR sorry not sorry, shouldnt be able to perma 60% slow someone the entire game. Its boring gameplay, Regardless of how “strong” people think warrior is, No other class is actually hard stopped like a warrior is. being the only melee in a kiting ranged game is the most unfun experience, I would rather play my lock and get trained by melee instead of be a warrior trying to chase a mm hunter or frost mage.
4 games in a row where I have to fight frost / dev / mm / lock / uh dk . Finally left a game entirely after first round. It is just not fun blizzard. Idk what to tell you. You throw me in a game where I have no freedom, and Im supposed just sit there not being able to play the game at all because some frost mage decided to look in my direction?
Pay 15$ a month to sit in a root for 8 mins to lose 80 rating, because I queued into the wrong class. Crazy.
You should be able to chew right threw a DK. But I understand what you mean by slow. But you gotta remember that warriors are walking behemoth, what I mean by that they hit hard when their on you. And thats the catch when youre on someone youre chopping them in pieces so generally slows is the go 2. But inifinit slow isnt fun gameplay
Let me get this straight. So my kit is based on other people enabling me and not my own personal play…
I started doing this. I cant chase any of those classes, its quite literally impossible. Its sad that the strat vs frost mage is to let them do whatever they want because they will do it anyways. Hope your healer can heal through it.
riiight because the freedom put on you wont get instant spell stolen spammed into oblivion, or tranq shotted dispelled, or flame breath dispelled, or instantly gripped back in and you guessed, rooted again, or stunned.
or is the hunter you are playing with going to use their freedom on you and not themselves?
what other “SUPPORT” is there to get out of perma roots? this reply is a joke
No, every classes kit is based around coordinated team play and not 1v1 settings, not just warrior. Further, what is kiting you without help from their team (besides mage & dragon) as a warrior? You have two root breaks, 2 stuns (1 of which is ranged), a spell reflect, two charges, and a leap (second leap if you take the pvp talent which is unironically not bad into certain MUs).
We can break down war vs other classes if you’d like:
-Hunter: 1 disengage, 2 roots, 1 reflectable trap, 1 disorient, 1 freedom. You can have close to max uptime if you use your mobility correctly.
-Spriest: LOL I’m JK I just put it here for fun
-Mage: Totally unreachable KEKW
Dragon: 2 hovers + deep breath, similar mobility, but honestly you wont have meaningful uptime because of hover freedom pvp talent without team support
-Lock: port, gateway. Absolutely full uptime.
-Ele shaman: 1 root, 1 static field, 1 knock, 1 short range jump: close to 100% uptime
-Boomy: Can shift roots, 1 disengage, 1 short range knock: Close to 100% uptime.
-EVERYMELEE: Full uptime
You really shouldn’t be getting kited by any one class solo unless it’s mage or dragon.
Yeah, and devoker too. Feels like a real oversight IMO.
I’m not sure if you’ve played a wizard into ret/war or war+hpal, but realistically most classes have 4-5 trash buffs to purge through. If by using a freedom you not only get out of a root, but ALSO effectively cc the enemy player for 4-5seconds because they “have” to use those globals purging, then that’s still an insanely good trade. Also, you get ~12 purges a game before you go oom now.
If you know you’re fighting a hunter, why aren’t you saving your stormbolt & fear for his freedom? You can also play spear if you struggle using your mobility correctly.
Freedom? Teammate CC/Damage/positioning to allow you to intervene forward/back as needed? War+lock has so much damage that if they aids you then the lock wins the game. War+mage has the same slows/roots for your team so you can have uptime. War+ret still has double freedom and the ret is ranged and has utility so you can press W. TSG has a DK with 2x grips (3 with limb) and chains, so you’ll also have perma uptime. This isn’t even accounting things like rdruid/sham roots+vortex/static or dragon rescue.
Respectfully, Twikk, I can understand being frustrated being kited as a warrior, but everytime I’ve been unable to connect as a warrior for any meaningful damage it has been my fault, and I’m willing to bet the same is true for you as well.
I didn’t, I mentioned it. What?
Also, if you’re struggling, feel free to upload a video of your gameplay and I’m happy to review it.
I did the same thing for Brox (you may know him, Broxikor. Biggest arms on the forum. Plays warrior. Friends call him Brox) and reviewed one of his vods vs nahj. He had a similar problem with positioning and wasting mobility.