I thought convoke got nerfed!?

I thought it was supposed to get nerfed!? Why am I still dying to it by being a baddie and face tanking a full channel!?!!

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Right?

I mean, I guess I could use my incapacitating roar or my warstomp or my skull bash or my Overrun… but I think I should be able to tank the entire cooldown without wasting any of those, especially when I’m out of bear form!

This is total BS Blizz, and I expect a prompt response!

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I’ll bet it’s because the Eclipse system is wrong and needs to be done with! It has to be because you have to cast Starfire to go into Solar Eclipse! That’s the only reasonable explanation that Convoke is still killing people!

Am I getting close?

No, I mathed it out.

Apparently a conduit that buffs its damage by like 20% is somehow increasing its damage by about one fifth! Fractions AND percents? What is this, rocket science? Someone even said ‘multiple of 1.2’ and I’m like… thats 12 times the damage!!!

Then they combine that with some sort of class mechanic like a ‘cooldown’, which seems a silly name when it burns so hot. I’ll do more research…

Again this is Complete BS!

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Baddie or not, no 4 second channel should be killing players from 100% to dead in half the channel. This won’t last forever, and to those defending it enjoy it while it lasts lol, this coming from a night fae feral druid that can’t wait for an actual nerf so I can switch and be done with it.

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I personally think its fine compared to a few of the other class abilities, atleast you can silence it, and stop it from killing you. You just have to be quick enough which isnt super hard. I do think it needs to be nerfed but, I also believe other class abilities need to be nerfed with it in pvp.

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Rogue drops someone in 4 secs with cds.
Quite similar in effect if not in execution.
Much easier to counter convoke though.

I know I only get off a second or two usually, and thats with the investment of some CC to pull it off, and as a bear where its not exactly a super high priority interrupt.

It’s crazy to me when the interrupt happens in less than 1/4 second. I’ve cast it and only gotten off 1 of the 16 casts. That’s some impressive kicking right there, and seems par for the course now.

If I want the full channel its usually me running away and then using it as a big group heal.

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Then rogues and Paladins shouldn’t be able to 100-0 someone in 4 GCDs either, which for the record, cannot be interrupted via kick/silence.

That’s the pay off for Convoke. How easy it is to counter

People are of course only defending this ability because they speced into it, regardless of how broken it really is. So what it can be interrupted. The fact you can’t leave a balance druid alone for 4 seconds without dying to him makes it op. Pretty much every other class in the game you can let cast for 8 seconds and they won’t be guaranteed a dual kill.

Plus the entire ability is just so uninspired. It’s like they ran out of ideas.

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There’s multiple classes that when left alone for 4-5 seconds will global you. You can take Convoke away completely and Balance Druids will still annihilate you in 2-3 Starsurges.

And those can’t be interrupted. Is convoke OP? Of course. But it’s high risk, high reward. The only people this affects are low skill. Which I fall into that category as well, but I wasn’t stupid enough to let someone full cast it either.

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Paladins, the autocrit legendary for rogues, and convoke are all broken. Defending such a low effort one shot just makes you look bad.

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Every class, if left alone, can global you in a stun. Covenant abilities or not.

My point is…it got nerfed, as everyone asked…and it changes nothing.

If we take away the ability to 100-0 someone in a stun, we’re going to be nerfing abilities in every class that carries a DPS spec, caster or not.

How do you stop a rogue? Do that to someone with convoke. How do you survive a Paladin that bubbles? Do that to someone with Convoke. How do you avoid Combust? Do that to someone with Convoke. How do you survive a WW monk that caught up to you? Do that to someone with Convoke.

It’s not a new game play mechanic. Just need to up your game is all. Have I been killed by it? Yes. Have I killed with it. Yes. Am I crying for it to be removed/nerfed/buffed? Nah. Just like I never complained about Subs dominating everything for the first few weeks either

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Any class will global a 180ilvl druid

:joy::joy: any class will global anyone of equivalent gear if left alone. But nice try :slight_smile:

To “global” someone means to kill them within a global cool down. This is distinct from a one-shot because multiple abilities may land within that short span of time. If someone is being full killed within the span of a 4-5s stun, that damage is still ridiculous, but they’re not being globalled.

Yeah no, no it doesn’t, balance convoke and fire mage are the only 2 outliers, maybe ret paladins.

Well we may have to exclude “every” class from that list, but it’s still happening with multiple classes.

And the fact that people have survived past the 1.5second global cooldown of Balance Druids would negate it from that list too then right?

Because it can happen, but doesn’t happen every time.

So many people with so many different versions of what is and what isn’t.

Point being, Convoke isn’t and wasn’t the only ability ability to 100-0 with a single button press. But it is/was the only one that could effectively be stopped with an interrupt.

I do fully agree with dropping New/Full moon whatever it was from the list. But I laugh at the people who are cheering over the nerf thinking that it’s suddenly made Convoke no longer an effective ability.

I mean, how are Balance Druids in high rankings killing people as Kyrian!?

Just some people thought processes worry me is all

Convoke will always be the go to ability for most simplly because it’s interactive compared to passive or underruned.

Kyrian is actually better for pvp because of how strong it is for setting up your 1 min burst windows. Convoke is just the most interesting choice because of the versatility of it in each spec. It’s useful for different reasons and it’s chaotic and feels powerful to press.

The other two choices are terrible. Until they give you more options that are viable. Convoke will always just be the go to for majority of players.

People keep crying for a fix for convoke…but nobody is offering up a solution. A fundamental change to a covenant class ability is a big deal.

Honestly I would be all for a different ability for which I didn’t have to channel- because against any competent pvp player- you are not getting off a convoke. Give me something that they can’t counter and I will happily take that.

Kyrian and Venthyr offer that lol. But those really aren’t abilities as much as damage modifiers.

Some people have offered up solutions, although I’m not sure how wel those would work out in the grand scheme of things.

But like you said, it doesn’t matter what they do, a competent player isn’t going to allow the ability to be channeled. Which is why there really wasn’t much of a nerf done to it. And also why your higher more serious PvPers have taken Kyrian over Night Fae

I’ve been here for the whole thing. This thread was just to more or less make fun of the people cheering about the nerf…which wasn’t really a nerf lol