I think PTR/BETA testing raids to select few is a mistake

Not everyone is cut out to be a mythic raider. For Blizzard to create a mythic raid team capable of testing at the highest level would be both prohibitive financially and very difficult logistically.

The only people cut out of PTR testing are raiders on the west coast. Since Blizzard does raid testing during their work day, most west coast raiders are still at work as well.

But outside of that time restriction, anyone and their team can do the fights on the PTR. Lots of non-world-first players do, in fact.

Thats the thing. Whats the point of world firsts when these raiders already seen the bosses and tested it already before hand. kinda pointless non?

The world first race only has a point for people who care about it.

I certainly don’t care about it. Neither do most raiders I know.

Most of the people who do seem to be spectators who don’t even play WoW anymore.

4 Likes

There isn’t. World First Raiders are glorified Bug Reporters to the rest of the World of Warcraft.

1 Like

The quality of raids on release builds of the game can partially be attributed to having high-caliber raid teams test them. I think it’s worth any potential “unfairness” to give the majority of a much larger group of people a better product.

That, and the fact that being able to test on PTR has and will never be the thing holding guilds back from success at that level.

I actually joined the first day of testing for the new raid. It wasn’t completely random as I joined an organized guild of people who test the PTR and are pretty good players. There were actually a few of these groups being advertised in Trade. Point is, randoms came together, organized and actually tasted the raid well.

1 Like

Most randoms think they deserve a achievement for not standing in bad to be honest.

People are slow learners.

Retail is designed by raiders for raiders.

We have that.

Wait… is that the ready for raiding achieve?
I just remembered that existed lol.

If the revenue from the product doesn’t cover the cost of testing they should either charge Mythic raiders more or cut the content.

1 Like

PUBLIC test realm, what do I win?

The point is the test realm should be private for testing instances then actively monitored by GMs after the release to look for any bugs that might get missed.

And to do this, Blizzard would need to hire more people. But in the end, the product would be better if testing was done by employees.

And those employees could actively monitor the realms in real time when testing isn’t required. Imagine a GM activity watching a bot soon after a report is made, not reviewing logs days after and working up a ban wave every 8 months.

It would also have an impact on the trade trolls being whisked off to a “GM Island” for a talking to before being permanently banned if they keep it up.

So many things would be better if the game was actively monitored and developed by employees. It’s not like they can’t afford it and if the quality of the game improved enough they would stand to make more money in the long run. People would come back if the constant crap issues were actually dealt with.

DLC. Then we find out who really wants to pay for high end raid content.

I was thinking Killed In The Fire.

By that logic they should get rid of expansion beta tests, too.

Which would be a mistake. Far more bugs are found by public testing, that’s why everyone does it.

I know that I, personally, have found all sorts of bugs in beta that no amount of internal testing would have probably ever produced, like the camera problems for male (but not female) Vulpera on specific (but not all) mounts, in Shadowlands beta.

Which were fixed, after I reported them.

Anyone is welcome to test the raids on the PTR, but that doesn’t mean there’s no knowledge gap between the world first raiders, and the people whose guilds just choose to test out the content for practice.

It’s kind of wonky that a small portion of people who will be competing to get world first then also get tailored access to the raids while in communication with developers telling them how they think something should be done for a fight they designed. It’s apart of the testing and is useful for the developer who designed the fight, for sure, but it also places those guilds at a considerable advantage which will keep them in their place in perpetuity.

Which is… also why the world’s first race isn’t particularly thrilling. They’ve already done it, and for most fights have had the intentions explained to them.

Surely you just mean Beta since PTR is there, available for everyone.

Yeah, just beta and whatever private raid testing they do with actual players.

Testing needs more than 20-40-50 people.
Whether raids or dungeons or outdoor content or whatever.

It’s just the nature of the beast.

And with how easily information is gotten and spread as datamining has been a thing for a long time… at this point it’s in the best interest for the company so they can a. possibly get unpaid interest/promotion… and b. MORE and WIDER information with differing computations and human behavior to see their target goals.

I’d love for the immersion of it all but at this point, but there is too big of a want to ‘min max’ and get ready for things as to be that meta slave.