Classic is going to do very well, its not going to bomb that’s for damn sure.
Will subs drop off within weeks, I’m sure a few will but the rate of new subs might outweigh it for the first few years as they’re going to stagger content and most players that used to play aren’t just going to play right away, they might wait a bit for the rush to die down. I’m sure some will level to 60 get their BIS, quit and then come back for Content drops, Etc,etc.
And I really hope they hold true to this… I’m fine with layering as long as its just in P1.
Layering isn’t what I’m worried about. It’s primarily spell batching and leeway being way too generous, and the plethora of hunter bugs that ruin the class. We’re not seeing anything addressing those.
When Blizzard says “we are ok with 10’s of players” they are telling us exactly what and why they are doing things.
“You think you do, but you don’t” is in full effect. They are making Classic even still. Because Classic isn’t for the players. It’s to recover their IP.
They are not underestimating the amount of players waiting for Classic. They are also not underestimating the amount that will either leave or keep their Classic play time low.
No. I am saying they don’t care if they only have 10’s of players. All that extra is some attempt to add your own narrative. Blizzard’s reason for that statement is their own.
I am saying that reason is to shut down the pserver’s abandonware defense. Your reason may differ and I am OK with that.
I mean, the problem is that while I’m giving them a chance, they’re not really addressing some of the big issues with the beta and we’re getting close to release. If they’re not going to deliver the product people want then it’s not going to stop private servers.
If you are saying they need a perfect product to prevent people from going back to an imperfect pserver. Some will but those people are going to find any excuse to go back to pserver, no matter what.
I am saying, the legal, the government, side. The C&D side. If they do not have a product that defeats the abandonware defense. They will never shut down the pservers. A perfect product is not required to accomplish this goal.
I’m saying they need to fix the major issues with the beta that not even a private server would have - as it’d cause them to fail right out of the gates. We’re not asking for a perfect product. As it is, leeway and spell batching, two systems they artificially made to be authentic to vanilla, are turned up way too high and are causing issues everywhere. It affects everyone.
They’re doing layering because they still think that “we think we do but we don’t.” I hope those prognosticators are forced to eat a great big $hitburger this fall.
There isn’t going to be 3000 level 1s in the same starting zone, and three layers (up to) allows fewer players to fight over objectives. It’s better than opening too many servers.
You’ll add one of the many people you see that are in your layer.
This implies you’re incapable of doing such with layering? It’s not sharding. People aren’t going to magically disappear unless they’re playing with other people they’ve decided to play with instead. Make friends with the ones on your layer, and guess what? Maybe they’ll introduce you to some of the people they may have met on earlier sessions from other layers, and now you have even MORE friends!
^So much this. One community that 2/3s of the server can’t access, or 3 communities that can intermingle with one another based on bonds building more bonds. Friends of friends.
Queues solve themselves when people quit playing… That’s not a healthy way to fix queues.
Except that if their server is populated enough for layers… those other layers will be just as, if not more, populated as the one they’re trying to hop from.
Why are you never going to see them again? Specific details please.
Can you?
You’re very likely to see a different player instead.
Big reach. You won’t see some players. But you’ll see a server’s worth of players still. And through them may meet more players. And so on.
Then at that point, it becomes their choice. Blizzard gave the option. New servers wouldn’t change that, as those servers would just die. If they want to be on a congested server after layering is removed, let them, at that point.
Combined realms are awful, just saying. Fundamentally.
True, not 3000. 8 races with, what, 5 of them combined into 2 zones? I forget: Gnome/dwarf, orc/troll/eventually Tauren, human, forsaken, night elf? So let’s call that 5.5 starting areas. Assume equal distribution (for simplicity, though that’s a very unlikely scenario), that’s 3000/5.5 = 545 in each starting area. That’s still crazy crowded.
What layering solves is queues. Nothing more. Maybe that’s sufficient, I’m not sure yet. On the one hand, I really want to play on day 1. With my limited game time, queues could easily prevent that. On the other hand, layering has major flaws that that are really best addressed through ensuring layering is super temporary. I would prefer it end well before phase 2.
There’s absolutely going to be bottlenecks, but with it being up to three layers those 500~600 players are going to be with a lot of players still, but fewer. It’s still going to be a thing and that’s fine.
The major flaw of layering is the potential for abuse, which is easy to fix. Hopefully Blizzard does something about it.
Here’s the thing. Release day is just 1 day. They have an infinite amount of days to tune. Yes, beta is a major data collection period to launch with as good of a product as possible. But that doesn’t mean what you rate highest on the priority list is what Blizzard does.