I think Jailer heroic was nerfed too hard

I mean, a lot of tiers are like that. It’s just obscured by game mechanics. Something like Shards of Domination is basically nerfing the content to make it easier for you. Those shards aren’t “real”, you can’t use those powers in PvP or in M+, or in the next tier, it was just Blizzard nerfing the content for you.

It’s only more transparent what they’re doing.

It reminds me of how people in the alpha for WoW malded that the game penalized them for playing the game too much with a 50% XP penalty if their character was exhausted, so instead Blizzard decided to nerf all XP gains by 50%, and then give you a “bonus” (rested XP) that doubled your XP gains back to its original amount, and people praised it. All because people prefer to think they’re gaining an advantage rather than losing a disadvantage.

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