I think it's time for the former 6 time world first casual mom to retired

Maybe you’re just doing it wrong… I also play 2 toons primarily right now and they’re both 620+ with not an ungodly amount of effort. On of them doesn’t even have a second craft in yet.

“6 time world first” and not a single Cutting Edge achievement on your account. You don’t gotta puff yourself up to seem like a bigger deal than you actually are. No one cares that you’re “quitting” regardless.

See you next week when you make this same thread again.

buying boosts

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I play a couple of hours a day. I even will go a couple of days without logging in. It’s not that bad. In fact it’s the best time to be casual imo.

Thanks for the laugh op

I desperately love the desperate for clikcks posts. Keep this lie alive.

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the only thing making it long is the caps on crests.

i got a bunch of “would be bis” items ready to be upgraded and equipped but i lack the crests.

i’d need a few more of those crafty sparkling shards of whatever too now that i think about it.

CE didn’t exist back in my day neither did mythic

Cool. Still don’t know who you are, still don’t care. Your attempts at grabbing attention are silly. See you again in a week.

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While I don’t do any high level content I do read the threads on it. Raiders where the ones saying that Mythic+ was too easy for the rewards it gave in DF and before. Then you had all the threads that Mythic+ was killing raiding on such. They changes to Mythic+ was to appease that group and preserve the prestige of Mythic level raiding. As always this is just my take on it from reading the complaints.

I would leave but still check back because things may change next patch or two.

You cant be world first and be causal…

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Looking forward to next weeks post! :popcorn:

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The biggest problem I see is that it’s so easy to get hero track gear and how hard it is to fully upgrade it. At the very least they need to change it so only 6/6 Hero needs gilded crests

Look Stephanie, I am a full time dad, I get to play maybe 8-12 hours a week ( which includes raiding 3 hours Friday and 3 hours Sunday ) how can you even play " casually " and gear out all the characters at max lvl ( which is definitely above pros that are still farming gear and crests , and even THEY ARE NOT max ilvl) and you are going on come on here and complain? Give me a break lady … your not even close to casual… I am 100% casual and I’m at a 615-616 and I’ve gotten 24 gilded crests and I’m 100% content with that because I haven’t done the hardest content.

Sincerely,
Your previous hardcore raider from BC-Cata who’s is really enjoying the game if you boomers would quit f****ing it up.

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I don’t think that word means what you think it means.

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i dont think getting 3k rating on 13 characters is playing casual…

Okay, so for the crafted myth gear, it’s actually NOT a case of “just costs more”, but that you’re effectively paying 15 crests per myth rank

15 for the myth track item (1/X myth)
And 15 per upgrade to the ilvl cap (4/4 costs 15+45 = 60) and (6/6 costs 15 +75 = 90)

Basically, you’re not losing out on anything despite spending 30 more crests, and presumably if you could spend 60 to get 4/6 Myth gear, for the slots and stats you want, you’d almost certainly spend the next 30 crests on that item because it’s still the best use of your crests! Tbh, the 90 crest cost is superior unless youre in a position where you can’t time any gilded content.

If you can’t time the gilded content, then getting an upgrade sooner is preferred. But a player of your caliber shouldn’t have that issue, and thus you’re ACTUALLY saving around 500-700 flight stones AND getting a higher minimum ilvl bump for every craft level relative to before! And you’re saving the time to go upgrade it manually! That’s a pretty nice win tbh, and in the case of 2 handed crafts, that’s upwards of four instances of upgrades versus two, another win!

That said, let’s consider your other cases as well. For someone who plays alts, the rate of Delve 8s gets faster over time. Rather, you’re going to have your Brann levels front loaded over someone who doesn’t, which basically means solo 8s out the gate are fast. By the time the delves even unlocked, you could basically have played about 40 minutes per character, per week, and had been sitting on enough coffee keys to get them all up to 600-603 without touching an upgrade! And more than enough crests and stones for 606!

Not to mention, upgrades on alts ALSO get a 5 crest discount for catch up, which is objectively faster than before as crests are almost universally the bottlenecks outside of nich situations.

But with 16 keys, you’re realistically looking at around 4-5 Hero track pieces, gained passively while just delve gearing. That means in most cases, your fresh toon is spending a near trivial amount of time and effort to jump up to around the 605-606 mark without upgrades, and closer to 607-608 with, give or take a little luck.

But as you’re a M+ person, playing at 3k+ with every class, those 7s are going to be easy. Like doing 7s on week 1 alone nets you full 610 gear from zero other sources.

You also have around 6 upgrades per week in the early season, down from 8. While this IS objectively slower if you cap each week, it’s better to consider things in terms of time/impact, much like we do in M+ at 3k+!

So how did this impact us? Many people in the 605 range were able to complete 10s, although timing them was basically perfection. And 9s were around a coin flip for most at the timing at this ilvl. But you could also get full 613, zero upgrades spent

With your free hero crest, you could get a 2 hander at 619 for most classes, and you’ve got enough crests to get three more pieces to this ilvl, for a pure M+ based ilvl of 620 and change.

Now if you had been in the prior system, you would have gotten +4 more upgrades worth of crests from pure M+ play BUT you also wouldn’t get access to the free heroic crests. For the first week, this means that anyone who does NOT craft a 2 handed weapon is at parity for week 1 in both seasons, and anyone who does crafted a two hander is at parity for the first TWO weeks.

If you didn’t raid at Heroic or Mythic level, you have around +1.1 ilvl in week 1 in TWW S1 compared to any week 1 of a DF season. For week 2 of any DF vs week 1 TWW (a more accurate compariso), you have +0 difference if on a two handed crafts (as was the case for 95% of specs this tier), or -0.4 for anyone else.

Unless you were doing additional content elsewhere, you were NOT getting to just below the level cap UNLESS you were STARTING fairly late into the season. In the old system, a pure M+ player would need around 32-34 upgrades worth of crests (4 to 5 weeks) to hit the then equivalent of today’s 619 gearing. By the same point in TWW, you would need the same 32-34 upgrades, minus 2 or 4 upgrades from your free crest. In other words, TWW gearing to the same point, in the same way, is ALWAYS a 4 week upper limit; this means it’s, at worst, as fast as the fastest pure M+ gearing for any comparable point in any DF season!

In the same capacity, you also have to consider the Myth crests. In 4-5 weeks in DF, you’d have 32 or 40 myth upgrades available and land at today’s 626 equivalent (not counting any myth track gear). By the same TWW comparison, you’d have 24 myth upgrades, or 28

At the four week mark, that’s a difference of 8 upgrades, or 1.5 ilvl. As in, by the same best case scenario in a pure M+ gearing in any DF season, youre only actually down by -1.5 ilvl worth of upgrades

That said, you’d also have upwards of FOUR myth track items, and with +2 upgrade levels in Myth track, you’re TWW items are getting a stronger scaling for those +2 upgrades.

As you can have upwards of 6 Myth level items in both systems by this point, this means you could upgrade all of these items to their level cap. In DF, you would spend 19ish upgrades worth of crests to cap out, and in TWW you’d 26, IE, you would have -2 upgrades by the same point in TWW in a pure M+ lane, best case.

In the BEST case for DF seasons, the TWW comparison would have you at -0.18 ilvl on the myth track upgrades BUT you’d have more relative power from the TWW spend than the DF spend

You’re done a smidge of avg ilvl, but youre up stamina/damage/stats! This also makes TWW superior for the pure M+ track as of week 4

But you can earn 6 upgrades per week and you can spend a max of 5 per week in TWW at that point, until spark weeks

In DF, you can earn 8 upgrades per week, and spend…3, unless sparks. You will get a faster spark upgrade if capping under DF, but at lower max power. Sparks gear IS slower in TWW, but that also assumes you are upgrading spark gear to cap AND always getting a unique Myth track item. The moment that isn’t true, however, you’re at a point where it no longer matters under either system

Basically, DF is superior in this regard UNTIL the first duplicative slot, at which point it no longer matters.

And that’s a max difference of around +0.7 ilvl, upwards of twice.

Thus, the MAX difference in the BEST case of DF, for a pure M+ player, st comparable points in the season is…within about 2-3 ilvl, but in exchange, you also gain +6 ilvl of top end you lacked before!

This is so close to effectively the same rate that we can say it’s barely a speed bump. Which tells me that you likely didn’t start your M+ pushing until the cap was really high, or even already gone by the time you stopped.

Also of note, this also ONLY matters if you are CALLING crests EVERY week. The moment you let even one or two weeks slip, you have to play like +12 makeup keys per toon, and that’s hella long even for regular pushers!

It’s all in your head, I’m afraid

We had the server first kill titles as the more fomo precursor to CE and mythic is really just a rebranding of heroic/hard mode so casuals don’t feel as bad that they’re doing the dumbed down version of encounters.

But you don’t seem to be a death’s demise/celestial defender/grand crusader and don’t have the realm first lich king kill either soooo can you really claim to be a has-been high end raider?

The character they are posting on has nothing worth bragging about.

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I never understand why people want to ‘work hard’ at a game. You don’t sound very casual at all.

It’s just a game for me. I play it to have fun, if I am not having fun, I stop playing for awhile. I don’t see alt characters as something you need to max up in ilvl. Alt characters are something to enjoy and have fun with.

I guess, if you find it too stressful take a break?