Eh.
You’re talking about a micropatch in WoW that has 1 questline and has you doing Delves you’ve always done but with some more mobs in them.
And 1 extra character in DBD, which will be doing the exact same things you always do in DBD. (This is more notable than a WoW micropatch, but still)
I don’t see these as things to get super hyped over to begin with. They’re relatively minor.
They’re not new expansions or sequels or overhauls or new maps or whatever.
So being “done” with them within a week seems totally within reason.
That said, the general sentiment isn’t crazy.
I’ve gone through several periods where I just can’t find the fun, in any game.
Typically it just takes a relatively short break, or something new releasing that I actually care about, to bring things back to normal. Or even just purposefully approaching the games I already play differently (ie: during Dragonflight when I otherwise lost all interest after Season 1, I picked up twinking and killed basically the next year of WoW with just that, followed by a few months of pushing Holy Priest as a DPS spec in Season 4, which worked insanely well, but sadly doesn’t hold up in TWW. Might try again in the final season to see if it just works better with inflated stats).
But I’m me. You’re you. If you’re not getting enjoyment out of your gaming, you can try to switch things up, but if it’s not working, there’s no point in forcing it. Step away for a bit. Binge some shows. Work on another hobby. Poke in here and there to see if something seems fun and if it’s not stay away. As a gamer, obviously the ideal situation is you step back and then find a spark again in a few weeks or a couple months and come back full force, but there’s no guarantee that happens.
Try Expedition 33 btw. Haven’t had an experience like that in gaming in a LONG time. If you don’t hate it, it’ll probably kill 30-40 hours /played minimum. Longer if you grind or do optional content or NG+.