I shouldn’t have to waste a pvp talent just to be able to cast UA on more than 1 target. Who’s bright idea was it to make it only usuable on one target? I swear, the devs helmets just stay on too tight.
So I don’t see the 1 target restriction on the alpha tooltips, its also missing the damage boost to MR, so maybe its just going back to the way it used to be.
The tooltip says 1 target… and it also boosts MR so where are you making up your info from?
on the dragonflight alpha?
edit: i typed this before you added the question at the end of yours, so this reponse was supposed to be a legit question if you had info from the alpha
Yes alpha.
All i have to go on is the datamined wowhead calculator. So if you see it in game then that is certainly more authoritative.
Even wowhead says “afflicts one target…”
Maybe I’m mistaken, I’d have sworn at one point there was literally a “limited to one target” line.
Also are you saying UA is retaining the focused malignancy bonus? Because that is interesting and I didn’t see any of that in the datamined info.
No I interpreted it as not being included in MR at all from your first comment. I assume focused malignacy is just gone after SL.
Please bring back UA being able to be applied to more than 1 person without having to use a pvp talent.
UA being limited to 1 target kinda makes Soul Swap pointless, huh