I miss Azerite and BFA World Quest, Anima/Callings are Pointless

Anima doesn’t progress your character and it feels pointless like many other systems in SL. World Quest are even worse and I don’t even look at the map anymore to see what is there.

Any time I go back to BFA the World Quest feel great. There are a lot of them and they are fast with a meaningful reward. I used to do World Quest everyday in BFA and clear every zone but in SL I don’t want to do even 1. Sometimes I will do a calling but their rewards are also pointless then I say why did I even do that.

I just don’t want Anima and don’t feel any need to acquire it. I don’t want to upgrade my Covenant sanctum and find it pointless. I don’t want to buy any Cosmetics and so it just feels like a hollow detached resource.

Azerite didn’t though. It went into your Heart of Azerorth which made your essences stronger. It also increased your stats with each level. Players that enjoyed grinding Azerite had an unlimited adventure of increasing their power. There was a WoW progress for top Azerite. It felt impactful and like you were doing progress.

Everything was tied to Azerite and it worked. Whether you were doing Island Expeditions (they are better than anything in SL) Quest, Dungeons or PvP. The resource belonged and felt integrated with the expansion.

Anima is a detached lost resource that they tried to do something different with and it failed. I guess I can’t fault them for trying but… Don’t do it again. Make World Quest good again. Have a resource matter for your character progression. It’s actually crazy how much better 8.3 BFA was than SL.

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This feels like bait.

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This must be bait. No one likes the borrowed power grinds. It limits ppl too much.

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I have you on ignore for some reason but decided to see who commented. SL has worse borrowed power grinds than BFA though. The systems are broken and detached. The resources are pointless. Not to mention THERE ARE TOO MANY RESOURCES.

We didn’t need Codex rep or another Stygia. We didn’t need to make 9.0 resources worthless add in new ones to grind for the systems that still don’t work together.

It really isn’t 8.3 BFA was vastly superior to anything we got right now in SL. It was a much better game. 5 mask vision went with the theme and had great rewards where Torghast has nothing. Why it doesn’t reward gear makes no sense.

World Quest are terrible now and it’s the main content I like doing. I also enjoy solo grinds immensely. So I miss having content to do. SL just has no content or activities that are actually fun. Maybe that is why they are bringing back Island Expeditions for 9.1.5 because it’s better than anything in SL.

I wish they brought back the Heart of Azeroth too it was an amazing system. Acquiring the essences should of been a lot better but the system itself was the best system they made in modern WoW. It was like glyphs in Wrath. It worked great with every other system.

Yea, let’s go back to having to do every single world quest everyday that rewards anima to stay relevant!

Better be sure to do all th invasions and nazjatar stuff as well!

So much better than a currency to unlock cosmetics and minor bonuses

BFA wasn’t as bad as people think it was. It’s just that the consumer base of video games has gotten worse over the years coinciding with accessibility

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Yea but you didn’t have to do that though. Some people like myself love doing World Quest everyday. I like logging in and drinking my coffee and questing. In SL though I dread it. I don’t even look at the World Quest that are up and that is a problem.

I would paragon rep farm in BFA and the World Quest felt great. I sometimes go back even today to see what a better game looks like. 8.3 BFA was fun, I had fun playing it. There was a lot of ways to play your character and a lot more content to do.

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Yes, you did

Not getting all the azerite was flat out weakening your character

Plus since you mentioned azerite, the gear itself was horrible as well, there were mutiple classes who had 1/2 good traits so every piece without then we’re entirely useless, even if they were 30 ilvls higher

The neck was terrible too, you had to do every single piece of content in th game to get the proper powers for it, so hey if you don’t like PvP too bad better get farming cuz your best things locked behind it

Also visions, just so 15 minutes of work a week to be handed a mythic raid piece with 100% drop rate, that isn’t stupid at all with how easy visions were in comparison to raiding

I think the best borrowed power grinds is one that does not exist. Like I said they limit too much. The only barrier a player should face in doing any end game content is gear imo.

To stay at the competitive you did had to, as azerite pendent level determined what stats it gives. Along with azerite armor trait unlocks.

I know this guys a troll, but I do actually miss azerite world quests. They were really quick “kill this guy” sort of things, i liked it. Plus azerite necklace was fun to keep casually leveling, i enjoyed it over all

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I feel like they’re both garbage.

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I liked it a lot. But don’t expect much support on this one - we’re in the minority.

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No you didn’t. Most people ignored Azerite when they hit the soft cap. Then your Neck still went up casually just from playing the game. You didn’t have to grind it and most didn’t. The people that enjoyed Islands, World Quest though had fun and felt like they were progressing.

Almost everyone stopped caring when their Heart reached 88 level which anyone could do without grinding. I love doing World Quest though and just wish that feeling could exist in SL. So I really miss BFA World Quest and Azerite is a better resource than Anima.

I said acquiring the Essences could of been better. However the Neck is still the best system the Devs ever made! Period! The ease of switching out Essences for different content. The way the Essences synergy with the other systems.

We would be very fortunate to have the Heart of Azeroth system again in the game. They should of kept it and it’s likely the Devs will never make anything close to as good as it was.

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Azerite quests were awesome. What made them even better was that, each week, their value went up, so you never fell behind.

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I don’t think we are though. Does anyone really like Anima? People had tons rotting in storage before they increased the cap because they have nothing to do with it. Do people like the new World Quest that are a tedious drag to do with no meaningful reward?

World Quest should be done in 1-5 mins and have a reward that you feel good about doing that quest for. The older expansions like Legion and BFA did World Quest right. You were excited to open your map and see what was going on.

That is how World Quest are supposed to be, you pull 10 mobs nuke them and are done in 1 minute.

Yea it was great and Azerite flowed from any activity you enjoyed.

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IDK, I kinda agree with the OP.

I really liked AP when it had a cap. I didn’t really care for azerite armor, but I liked the system going into the Heart of Azeroth, raising it slightly in power, and the fact that it came from everything.

I can’t remember 100% what it felt like in Legion at this point, but I know I liked it in later patches as well. I think I didn’t like it up front, but it’s hard to remember what I didn’t like about Legion other than the way stories were gated like Suramar.

I’m also not a big progression player. Raid AOTC is usually my personal goal. So I didn’t ever feel like I had to do something to keep my AP up, it just came naturally for me.

Its absence is truly noticeable in this expansion, but that might be due to a mix of things. IDK if AP would fix shadowlands world content.

Another factor were emissaries vs callings. Emissaries had specific rewards displayed, other than the random loot box one. Callings throw you a bunch of junk to vendor (for a good sum of gold) but there’s really nothing appealing about them IMO.

Also, having the titanforge system made world content much more valuable. Now, I don’t want THAT back, but I’d love to use the valor I got from a calling or something to be able to go toward the gear and stuff that comes from the world.

Honestly, they should just turn calling valor into more catalogued research and turn the rest of the world rewards into gear that can be upgraded with them or something. IDK.

Shadowlands makes a lot of its own content feel irrelevant very quickly, even for someone not doing M+ or raiding often.

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I used to farm Artifact/Azerite like a maniac in both Legion and BfA. All my characters had their HoA level to 95-99. I even went and did Arathi Basin/Darkshore WQs to get more Azerite on multiple characters daily.

While I did like that feeling of character progression by farming Azerite, in SL now I check out the Korthia dailies and cherry pick the ones that gives me research/relics for the Archivists’ Codex and just completely ignore all the dailies and WQs that rewards anima and be done for the day, and that’s actually quite nice.

I guess I’m kind of torn.

Yes this is huge, I didn’t want to ramble in the OP but should of added this point. You definitely targeted emissaries because they had a reward you wanted. Which then you did the World Quest for and they also were structured better.

They really messed up World Quest this expansion and it’s one of the reasons I can’t get into it. There are a lot of reasons but this doesn’t help.

Yea it is noticeable which is why I suggested for them to to not do it again and that this experiment failed. Although just SL is so detached from itself and compartmentalized. It just feels wrong. Not sure how to completely fix it, I’d say just open up everything from gearing to specifically upgrading stuff.

Not sure if that will work though as the zones just feel so lost. I enjoyed the BFA zones and they felt like they were together. WPvP in those zones felt great too.

Yea… SL is a tough game to get into. There just isn’t much to really do except the chore list the Devs dreamt up that people don’t want to do.

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Nah it was objectively a horrible expansion.

It was horrible.

Azerite armor is simply put the worse system ever created.

No azerite would have been awesome.

Because till they nerfed the farm to the ground it was mandatory and would take ages.

Hell id trade artifact and azerite for anima in a hearthbeat. Anima isn’t linked to player power and this has been one of the best improvements they came up with, forcing grind is always dumb.
What you “feel” is irrelevant, because you HAD to grind azerite it wasnt an option at all just like grinding essences weren’t an option at all, if you truly believe they were optional you also beleive you don’t need a legendary to play SL, simple delusional. At lest i can get a legendary in a day.
Renown is a retarded mech btw.

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Yet BFA is way better than SL. While it struggled early on for sure the patches were still 2-3 months apart so they corrected what was wrong quickly. Then they did great with 8.3. All the systems worked well with each other and it was vastly better of a game than right now with SL.

Where they still haven’t fixed the problems since launch of SL and it took 8 months to make 9.1 and it’s a terrible patch that fixed nothing and added the worst detached system in Domination gear.

Give me BFA all day because the needed fixes for SL are still not even in sight.

Covenants, Soulbinds and Conduits say hi.

Sorry I much rather put on my Azerite armor again which actually had great synergy with my Heart of Azeroth and Corruption. I had control where in SL you don’t.