I love how it keeps the game progressively challenging and makes me want to go back to what otherwise I’d only play once or twice.
I love using my abilities in different and more creative ways than interrupt or isolate a mob.
I love the idea of high risk, high reward on how, which and how many enemies you engage at once.
Please Blizzard, keep the timer for years to come. I adore it.
The timer is a core part of M+. I don’t know why people chose to wait until an expansion and a half after it was added to start complaining about it, but whatever floats their boat…
That…that right there is the problem. M+ broke the gearing process making it pretty much necessary. So if people don’t enjoy it then people are ruined in other areas of the game.
Gearing through dungeons in order to participate in raids has been part of the game since ever. The timer doesn’t change a thing about that, you still get loot.
What spawned this conversation anyway? Ion is obsessed with timed runs and has been since ZA. It’s not going anywhere. Unless there’s something I don’t know.