Man some of the discourse online about this is already so dumb and short sighted - WOW’s die hard base has become a reactionary force
A few thoughts on some of the negativity I’m seeing in case you’ve had some of these negative reactionary thoughts:
“We don’t this we just want them to make the WOW we love better” - Well you might not want this but others are quite excited. They have a team of 700+ developers. They acquired an entire studio and plugged them directly into the WOW team, a studio that had a game exactly like this. “Spellbreak” is the game. It was quite fun. There aren’t any Battle Royale’s that don’t entirely punish you for being less good at shooting mechanics. This game should be a lot better about that. WOW devs can do 2 things at once.
They are improving the game … best M+ changes since the system launched, combat team working on interesting new hero talent system, most content released in the last 3 expansions so far this Xpac, and there is still more to come. It’s not as if we got less content so they can make this, and it’s not as if we got less QOL changes so they can make this. I just don’t understand this one.
“I don’t want to feel forced to play a game mode I don’t like for rewards, didn’t they learn that lesson with Torghast?” - braindead take. No player power related to this, purely cosmetic. You are as “forced” to play this as you are to play current PVP and no one cares that PVP players get their own cosmetics.
“The patch content is a different game” - This isn’t the patch content. This is an extra patch between two patches. The 10.2.7. patch has content in it that’s different from this and we are once again already getting more in the 2nd year of an xpac than we did in BFA and Shatlands
“Stop doing FOMO” - They aren’t. This clearly is a rough pass BETA version of what could be a new game mode. It’s probably gonna be rough. It’s gonna have issues, but if the shell of it is fun, then it’s worth developing further. Hell it could be the first step towards ACTUALLY GOOD wow style PVP without the balancing nightmare
Long story short is there is only positives here. No one lost anything. The game is getting better all the time - and it’s still relevant after almost 20 years. I think it’s a daring attempt at a fresh take on PVP in the WOW universe and I’m glad for that. We need that for WOW PVP badly. Good on them.
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This appears to be more of a post about you hating the plunderstorm haters rather than you actually loving plunderstorm.
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I think people can understand and infer what I like about it through my refutation of some of the discourse here. I’m providing why I love it, you just have to read and think for yourself a bit.
I am bit concerned about the grind. I think its bit unforgiving.
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You haven’t even played it yet.
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And if you had read my post, what I love about it has nothing to do with me needing to play it.
I mean I’m willing to give it a try but lets not act like other people aren’t allowed to have there own opinions…
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Most of what’s being said isn’t “opinion”. Most people are presenting statements and comments that are objectively disprovable which is why I debunked them.
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People, what do y’all think?
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90% of the hate is because it was released as a Wow Patch when people were expecting some form of content for ingame retail considering 10.2.6 was a listed patch on the roadmap, and before anyone says theres other stuff in the patch tuning and a couple achieves dont count as content. thats bug fixing / tuning theres a difference
this would get alot more positive attention if they just released it seperately from the patch
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40 days to play ~200 matches. That comes out to about 1.25-1.5 hours every day, on top of trying to achieve other things in WoW itself and having a full time job and doing things outside WoW . . .
It’s a bit much.
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They can adjust that, but that’s fair criticism. The rest of the things I responded to are nuts.
I don’t think people hate Plunderstorm as much as they hate how this was released. We were all lead to believe that 10.2.6 had new content for retail WoW, but it doesn’t. If Blizz had marketed this as a new product like Warcraft Rumble or Hearthstone you wouldn’t see all the negative feedback today. Blizz created this situation with the weird secret reveal.
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Holding Blizzard responsible for people making false assumptions is pretty wild. There are no such things as .6 patches. People expecting regular patch “content” in a patch nomenclature that doesn’t follow any usual formatting and pattern from the DEVS was just dumb assumptions. Not on Blizzard IMHO.
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Blizzard could have taken control of the narrative instead of letting social media pour gasoline over everything with speculation. They have an entire marketing department for that exact purpose.
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That may have been true if Blizz hadn’t been dropping teasers about pirate content coming in WoW patch 10.2.6 for months. People didn’t jump to conclusions. Blizz hyped this up on purpose as a WoW content patch, and it doesn’t add any new content to WoW. That’s not on the players. 100% on Blizz.
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I sometimes jump on the forums when there is downtime and immediately regret it!
This place is filled with nothing but crying and complaining about anything done/released by Blizzard.
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Like most of the people angry at the criticism they are exactly that: angry at the criticism.
It’s not about being excited for Plunderstorm it’s about having a moment to put down the entire community over a perceived slight toward the brand they are loyal to.
True.
The pver’s are having a straight up meltdown 
Like bro, relax!
The next season is in a few weeks. you guys will be back to logging once a week to kill your dragon then wait for your weekly free piece of loot.
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