Okay, fine, the title is a little clickbait. I wouldn’t say I love the One Button Rotation Macro.
What I will say is I tried Retail for the first time in a year just to see what it was like, and I have to say, I had the best time running a few dungeons and doing a few raids than I’ve had in so, so long. Being able to focus on the environment, cool bosses and mobs, abilities, party needs, just everything I miss staring at any specs insane rotational upkeep these days.
So, I guess while I wouldn’t say I love the One Button Macro (it’s just too simple), I will say it’s a good reminder how much I hate how convoluted and bloated classes have become, with 10-15 offensive abilities with timers and that all change depending on whether you’re doing Mythic +, Raiding, Arena, or RBGs.
It’s really quite annoying.
So if you need me in game, I’ll be doing a little less damage, but having a way, way better time. And I’ll even be dodging mechanics and using my party utility a little better.
I just think there’s got to be some middle ground between something like Frost Bolt Spam and whatever retail has become.
My favorite class designs of WoW were when class gameplay was simple but nuanced. And this led to a lot of fun little variations like the rhythm based rotations of like Ret Seal Twisting and Hunter Steady Shot Weaving, or the energy/rage pooling for Rogues/Warriors or Dot snapshotting for Ferals and Locks.
Idk. Almost everyone class now has become this button mashing whack-a-mole mess, where you’re always gcd locked and either building some variation of combo points and spending resources. Never time to relax.
The issue is due to addons and the added complexity they force the game to undergo.
More complex fights, more damage, less reaction time, all by products of extremely good addons. By proxy, you must design classes and specs in a similar way, with tools to defeat the added complexity.
Addons mostly are fine, but there has been nothing truly done to curb the upper limits of them. This has caused class design to hit a point that it feels like you’re getting carpal tunnel trying to play the specs at their “peak.”
A number of pve & PvP players use an apm WA to check this, and it’s far higher. I know your claim to fame is trying to lord over others but try to have some better data next time.
I’d also assume if the game wasn’t complex you’d be higher io / parsing better.
I love it too but for some reason I love it more on my WW monk than I do on my ret pally (for which it seems extremely slow). Just tried it a bit on my assassination rogue and it was an improvement as well because I hate using slice and dice normally but it obviously should be used.