I lost all excitement for Dastardly Duos when i saw the timegating

The player base can’t handle anything “difficult.”

Gallywix is fun on Heroic, mythic less so.

How is it time gated? New bosses each week or a quest that give a different reward each week? Whats the problem?

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Guess your bar for a fun end heroic boss is lower than mine then. I just miss beating hc KJ, Argus, Jaina, Sylvanas. Gallywix is a shadow of those fights in comparison.

Why would anyone like Sylvanas?

Argus also had a do nothing phase.

The notion that “timegating” is some alternative to complaints over lack of content is a joke.

First, these things are part of casual content, of which there is mountains in the game and it all tends to be shallow and based on grinds or RNG for collections. The people whom this type of content keeps around long-term are going to be collectors, who were never in danger of running out of content.

The other type of people who enjoy “casual” content, but aren’t collectors, finished the patch quests and story of the major content patch (Undermine) months ago. Really, they tend to disappear a month into the patch to play other games. Those people are not sitting around going, “oh man, I want to resubscribe to WoW to see this dastardly duos thing.” They’re not complaining about lack of content either. They’re just not around during these periods.

Meanwhile, the people who mainly play for one of the endgame pillars (M+, raids, PvP) might check out this timegated stuff, but they aren’t sticking around because of it, and when they do check it out, the timegating just comes across as an annoying feature. The Undermine patch for these types of players is real content. Nightfall event, or Horrific Visions Revisited, is not.

No one is impressed by timegated mini-patch content, no one sticks around because of timegated mini-patch content. Timegating reliably spurs complaints and does nothing to defend against people who complain about a season or tier lasting too long. But this is not to say that timegating doesn’t serve a purpose, and one that people should talk about more, because it influences a lot of the game’s development. It makes it so that the people who stay subscribed for other reasons, who just do this stuff to check it out, will have their logging-in spread across more days.

That’s a goal of Blizzard at all times. It increases the possibility of players catching each other online, and socializing or engaging in group content. It increases the daily log in metrics, and reduces the possibility that a player will just forget to log into WoW for a longer period of time, and get more socially disconnected from WoW.

Timegating is one small part of that overall strategy. Dastardly Duos is one example of the approach. Profession cooldowns, dailies, weekly lockouts - these are all examples of the same overall strategy. When it’s done skillfully, players don’t even notice or complain. When it’s done clumsily and in an annoying fashion, players notice and call out the “timegating.”

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All MMORPG ever are timegate, like you said alot of main content in WOW is gated. I dont even understand why people complain about a minor patch about insignificant cosmetic. MMORPG die when the devs listen to this type of players.

you mean…
what the have ALWAYS done for 20 years?
the thing people have always complained about and more?
ya’ll love to pretend like this is some new thing.
IT IS NOT.
It is not more obvious, it is not worse or done more than before.
This game has ALWAYS been timegated with this crap. Ya’ll are just pretending like it’s new so you can feel valid crying about it.

Cool.
Then take that MUCH needed break. I can find millions of things to do that isn’t delves dungeons raids, or even new content period.
It’s a 20 year old game with more content than 90% of games today.

This is a lie.
Warcraft players do nothing but complain no matter the situation. Nothing can satisfy them.
And the entire reason why Blizz changed from old rep grind toe renown is specifically because people were complaining about it.
Hell I remember legion being dubbed “the death of alts”
timegating has always been obvious and people have ALWAYS complained.
ya’ll just pretend as if it wasn’t complained about.

Not a lie.

The really weird thing is that we’re both almost making the exact same point. I said that timegating is a practice that’s fundamentally the same as older systems in the game, but that players barely notice it when it’s done skillfully, and take notice and complain about whatever the timegated thing is when it’s done awkwardly.

I’m talking about the playerbase in broad terms, while you seem to be talking about them in terms where any complaint anywhere is attributed to the larger whole. If I say players aren’t complaining, I’m not being literal in the sense that no player, anywhere, has a complaint. I’m talking generally that when well crafted timegating systems are being done, players tend to forget about the timegating aspect of it. They might think about a grind, but not as much about timegating, and if the grind is well tuned, you barely see complaints about that either.

The general forums are (nearly) all complaints, all the time. This is fundamentally a complaint forum. Sometimes that’s in tune with general player sentiment in the game, reflected on social media and streamers, and the like. And sometimes it’s not, and players in general are actually very positive. You mentioned Legion and some people complaining about the “death of alts.” Legion had some complaints (some really legitimate), but in general it was probably the most widely positive reception I saw among the general WoW playerbase in many years.

This notion that WarCraft players do nothing but complain and can never be satisfied is not a good framework for assessing anything.

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wait till next expansion another dinar token and fell with recycle stuff

Yeah it is and Blizzard thinks it’s “good for them” if they time gate it all with little thought as how it’ll actually play out for their players.

I literally listed three things I like and still do. You’d be hard pressed to find a post about me complaining there’s “nothing to do”. I don’t know why you’re telling me I need a break when I’m simply saying all of the filler content sucks. I think it’s wasted development time and poorly thought out… rolled out… and designed.

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Ever since they went creatively bankrupt this is the only way to keep people logging on.

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Really?
It’s worse than the entire Legion expansion that was dubbed “death of alts”?
It’s worse than the slow rep grinds with dailies for more than half of this game’s entire life span?
Timegating has always been obvious, and it was in fact WORSE than now.

I’m not sure what you mean by the entirety of Legion. The beginning of Legion was definitely bad for alts. I mean, REALLY bad. It was one of the few times that made me quit but half way through the expac it got a lot better.

Copy/paste thread title and replace Dastardly Duos with …all the content the past few years. Used to be the game was broken, inconvenient and frustrating until the .3 patch – now the game’s alright (mid-ish) but still not worth playing until the .3 patch because then you’ll get to enjoy all the content at once instead of crumbs each week for months on end.

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Yes. It’s the way in which it’s done that’s leaving an extremely bad taste…

The gating of anniversary tokens… so you did all the weeklies and still couldn’t purchase one set of cosmetic armor until they upped rewards week two.

Awkward timegate of undermine content where it abruptly cut off for a week… cause “goblin things”.

Visions had an awkward timegate of the “talent tree” to gate your “power” and rewards along to week two. Would it have been so crazy to just give us the content and allow us to go through it at the pace we want?

We already had a come back each week for six weeks to gate the power on our Cyrce’s Circlet. Return for six weeks to a teeny reused island map… that they didn’t even bother to put herb/mining and fishing nodes on so you can “upgrade” your “ring” by a few ilvl.

I do delves already so it’ll happen naturally… but what’s the logic of forcing players to do the same type of a grind through delves for a belt soon? They’re just doubling down on a crappy grind.

Puzzling Cartel Chips and the logic/player push back that changed how Blizzard rolled it out still feels bad. The get one piece right away and then wait for different lesser rewards for six more weeks was absolutely a bad choice.

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You need a time-out, man. OR perhaps… just hear me out on this, maybe, you need some time-gating? I know the rest of us would love if your responses were time-gated.

This take stinks… i mean like P-U!!!

Add it to the ops name and what do you have???

A Lumpysoul :weary:

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I fall for it every time. duh