I feel obligated to have 2 crafting professions on my raid characters. The plate helm is by far the best helm and the engineering shield is too good to pass up. The issue is I like to play my character out in the open world and I have no gathering profession, and taking one is actively gimping myself.
I would like the option for either 2 crafting professions and 1 gathering or 1 crafting and 2 gathering.
I know everyone is going to say just “gather on an alt” but I quite enjoy playing my main, and would like to continue doing so.
yeah that’s what i don’t like about making professions strong. used to be only engineering was “required” for serious pvpers. and the last slot you could fill with whatever for making gold. now it’s kind of decided for you if you want to be serious about pve and pvp, engineering and a crafting profession.
either don’t make the absolute bis gear be bop from crafting at 60, or give us a way to unlock 3rd profession slot (gold sink), i think would be better design.
this is a big reason i dont really mess around on my main toon (rogue) to much.
in the past i always paired a crafing and gathering profession so if i felt like i could just go out into the world and kill a few hours a day farming. now i have learherworking/engineering which sucks. i dont like that the crafted pieces are soulbound at all. i feel stuck not being able to go out and farm.
vanilla crafting was about how to nake gold on your character now its just a gold sink. total 180.
IDK if I’d agree with that. I’m skinning/leatherworking still on my hunter, I had been mining/herb on one toon, but ended up dropping them for Alch/Ench, which works great for a bank alt toon.
I feel like you don’t really need gathering toons. You can use the time you might spend gathering to make gold through quests or using your profs/the AH, instead.
Anyway… I ended up going enchanting on a couple toons because everybody in guild was going dual profs. Ench/Eng on my war, so no helm /shrug
You seem to be complaining that the game forces you to make choices.
You can either take multiple crafting professions and deal with the hassle of not being able to gather your own mats or you can just accept that you might have to have something other than the crafted epic in one of your 2 slots.
It’s a choice. Having everything isn’t a choice available to you, nor should it be.
Yeah I always had fun in classic playing my main and PVPing over resources in the open world.
Don’t like that I have to give up a profession with a lot of player power or play on an under geared alt lacking a profession with player power to do my gathering.
I would love to see gathering professions moved to secondary professions but you can only have 1 of them.
You may as well be saying that you think you should have access to all of the talents in all of your 3 talent trees. That’s not how this game or any game like it works. You have to choose some things, which will prevent you from choosing others.
no its not, its like saying previously there was only 1 mandatory profession and you could take gathering on your main and defend yourself while farming. now you either to give up playerpower to gather on your main or gather on an alt with dedicated worse professions that stand even less of a chance of winning fights in the open world.
You raise a good point. This is a problem with SoD. But you offer a terrible solution.
All Blizzard needs to do is make the epics BoE. It’s that simple. It also adds value to the crafting profession that there seemingly isn’t much of. Even with the delivery crates there’s not much we can really sell to make good consistent money. Having a way for us to raid to learn an expensive hard to get epic craft, and getting tipped when we craft it for people would be nice. Or letting us farm extra materials to make additional epics to save and fund our raid lockouts.
The whole idea of “rewarding” someone for having a profession by giving them exclusives only they can use is absurd and stupid. The whole point of the damn profession is that you are the one who can craft what you need and you aren’t reliant on others to craft the thing. If you want to just buy your way to the gear and consumables that should be your choice. I’d even go as far as making engineering items not require engineering to use.
Like do I really need to be a firearms engineer to use a grenade in real life? No I just buy or obtain the item, pull the pin, throw the grenade and that’s that. This is how economies work. You got the people who make stuff, and the people who buy stuff. Blizzard seems to think that only the people who make stuff can use the stuff that is made? Damn better guess I should learn how to build a PC from scratch otherwise I’m not allowed to type this complaint on my PC at home. Blizzard logic at its finest.
I agree with you for the most part. This is pretty much just what retail does, which works. I do like to see them do something a bit more unique for crafting, but in order to do that makes it a requirement.
It’s trial and error on their part right now, and I don’t think the current iteration feels good.
A skill book that opens an additional tradeskill would be awesome.
Even if they have to cap it at 2 production with at least one gathering. Hot take - they should have unique-equipped the engi and blacsmith though so you couldn’t wear both.
Yes it is. OP is whining that they have to make a choice and that doing so will prevent them from having other things that they want.
There is no such thing as a mandatory profession.
You don’t have to have both epic crafts. You can clear any content in the game without either of them. The issue is that you and OP don’t want to give up anything. You don’t want to choose between two pieces of gear and are whining that refusing to make that choice is inconvenient.