I like follower dungeons, but

I think they said they want to go back and add that at some point in the future, but didn’t want to divert the dev resources required away from new content at the time.

its gonna take time. ffxiv did the same thing and eventually went to the old ones.
thats assuming if blizz expands it. also pls let our warbands be followers.

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One day they will be, in the same way FFXIV did their trust system during new/current expansions as a test, and eventually expanded them to old content, so will wow. Its not something you just push into dungeons and be done with. The AIs have to be told where to go, what to do, what to avoid, etc. Every dungeon is different.

I agree as well. I love follower dugeons. I hope they make all normal dungeons
from evey expansion have a follower option. Would be nice if we could use
follower dungeons when we are leveling in older expansions. So we could
still do the quests that have you enter dungeons.

They may do that, problem is it would take some development effort. The bots have to be taught how to play each dungeon.

And as always, if they put effort into that, the question developers will ask is “What should we NOT do so we have time to do that instead?”.

So did you never do something in the game that was created to be for a group, and you did it alone?

Like, say, doing solo runs of older dungeons and raids? Or taking on mobs the game says need a group but you did it alone anyhow?

Choice, alternatives, is good imo.

wish they would boost the xp a bit too.
:dracthyr_comfy_sip:

I would love it for all dungeons and raids in the game for n/h dungeons and raids all scaled to 10 person for n/h as well. Then old content and stories is made relevant again and all mythic can be for the competitive, min/max try-hards.