a class that chucks potions, poisons, and all sorts of other mixtures all over the place on the battlefield! someone who’d carry a big ol’ barrel on their back, wielding a sprayer, dousing enemies with plague, summoning tar elementals, whippin vials of glue to slow down foes before drinking some potion, and growing tentacles that they use to slash their enemies to pieces!
someone who could use a bow to fire syringes full of medicine into their allies, creating big aoe of healing vapors, or splashing their buddies with healing salvs, maybe give their melee-allies some steroids to make’em hit harder, and their casters some caffiene to make’em cast faster…
i dunno, i think an alchemist class would be fun… a class based on poisoning and debuffing enemies, mutating themselves for short periods of time, and healing allies with medicine they made themselves.
i’m probably just too hopeful that blizz could make a class as interesting as that work in WoW…
If they really wanted to do something cool, make Alchemist a Rogue spec focused on mixing poisons to heal instead of deal. Drop one of the dumber DPS specs cause three is kinda dumb. And yes this is coming from a Mage who ALSO wishes Mage was more than ‘do Fire in PvE do Frost in PvP do Arcane to pray for death or just change spec to Fire/Frost’.
for some reason, thinking of leatherworking as a class, involves some pretty… er… questionable ideas for how it would work. something along the lines of cannibalistic, flesh-crafting, blood-magic using, sewing on extra-limbs and looking like a horror-movie-villian type of ideas.
…no clue why that came to mind for leatherworking as a class… was either that, or a type of ‘questionable’ that’s uh… not for children. not that my first idea was for children but… you get what i’m sayin.
I imagine that if an alchemist class could use all manner of potions during a boss fight, the rest of the players stuck with the 5min CD on their potions would start to complain…