I think the batches are set to 400MS just like they were in vanilla. I think though that classic because it’s actually using the modern engine isn’t processing the batches the same way.
I don’t know that still doesn’t really read to me like the balance changes were done specifically with the batching in mind - but more along the lines of they just both existed in the same world; but I could be wrong.
And how do you know this? Blizzard would probably have said something by now if it wasn’t functioning properly.
Is this another “feeling” based on 15 year old memory? What ms do you think the batches are set to in the Classic beta?
No it is based on the recollection of an actual classic wow dev who was involved with class design up till WoTLK. Feel free to catch his stream and ask him yourself.
Also yes part of it is also based on my recollection and what I am experiencing currently on the beta.
Getting personal so quickly?
I simply know, as I played the game A LOT from classic to wrath (and pvp only), that kicks often DON’T get through when you kick late. Making the 0,5 second wl pet recast more of a read than a reaction, cause of the behavior stated above.
Doesn’t mean that you’re wrong, but it was common for late kicks to not get through. Maybe it is too much on the beta, Idk. But you make it seem like 90% cast time kicks almost always went through, while they certainly didn’t.
This is about authenticity not personal preference.
Exactly and your toneality and sentiment has shifted and ultimately is agreement with what I have been saying since the beginning.
Once again it is nothing personal. I simply stated the reality of the nature of your first post and you have since shifted away from that mentality. We basically are saying the same thing at this point.
Also for clarification I simply stated that interrupts have always been pretty crisp and while the interaction between a late interrupt and a resulting cast still ensuing has always been a reality it is not as pronounced as you made it out to be in your initial post. I also would advocate that 85-90% casts were being more readily kicked then not.
It also seems to be behaving inconsistently on the beta with how it should be.